Description

Strategically Integrated Coalition Of Nations (SICON) Command mod Version 1.4 includes the first 2 missions of the Pluto Campaign and a few modified Kwalasha missions. Skinny units have been added for upcoming Tophet missions.

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SICON v1.4
Comments
jackal34568
jackal34568 - - 124 comments

Thanks

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Jerecher
Jerecher - - 28 comments

Hey man, thanks for the update. Just a quick question, how do i build HMG towers? i can only see the normal turrets( HMG, rocket and grenade) + 2 laser turrets.

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MosquitoPR Author
MosquitoPR - - 85 comments

I missed a noPurchase trait on the MG_Tower. I've reuploaded the files, give it a try now.

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Jerecher
Jerecher - - 28 comments

Hey thanks man. Again thanks for the awesome work! Really makes some of the missions eaiser especially on higher difficulties. not sure if its a bug or im just missing it but i dont these units (Psi Ops Officer ) if possible could you add a vid on youtube on how to get it? And supply pads (to build structures) are destroyable by the enemy.

Also, like the motor pool, would u be considering in the future to add a structure similar to maybe build the chicken and ape suits?

Cheers!

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MosquitoPR Author
MosquitoPR - - 85 comments

I noticed the same thing with the delivery pads. I was doing some testing with them and forgot to revert them. v1.5 will be out in the next day or so with it fixed and some cool engineer fun.
I can add in a Marauder Suit Station too.

The Psi Ops Officer doesn't spawn from anywhere yet. You can add him into the missions using the scenario editor or spawn him using the console command:
Spawn Psychic_Officer

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Guest
Guest - - 693,222 comments

Unity error at the startup...

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MosquitoPR Author
MosquitoPR - - 85 comments

Is the error when you start the game or errors when loading into a mission? Please try verifying your game files, I just downloaded the files off this site and it is working for me.

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Zaravan
Zaravan - - 173 comments

It crashes consistently when starting up the game, even after verifying the files and re-installing the mod it kept doing so. Strangely, the scenarios worked just fine.

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law4426
law4426 - - 195 comments

Hello, I like what you've done with the mod, makes the game a hell of a lot better

But as the guest said, the game crashes when I start it up, Unity error

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Guest
Guest - - 693,222 comments

When I start the game

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MosquitoPR Author
MosquitoPR - - 85 comments

Ok, the issue is that you need to be using the Open Beta version of the game. This is because of the modified resources.assets was complied using that version of the game (v2.1.4).
Alternatively, you can open delete the resources.assets file from the mod folder before you copy them over. This will only remove the reskin of the powersuit infantry.

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law4426
law4426 - - 195 comments

Ah, ok, I'll give it a shot, to see if the mod works in Open Beta

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Guest
Guest - - 693,222 comments

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Guest
Guest - - 693,222 comments

The model of M9 Chickensuit always turn guns to the air

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MosquitoPR Author
MosquitoPR - - 85 comments

That was a design choice to make it look more like the actual M9 Chickenhawk model. This is till we can import new 3D models into the game to replace it.

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Guest
Guest - - 693,222 comments

Tactical Officer and Fleet Liaision can be dropped more than one per map

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MosquitoPR Author
MosquitoPR - - 85 comments

Yes, this is an issue with the base game. The trait "singleton" doesn't work, all it does is highlight it as red however you can still deploy multiple of the unit. I'll probably remove the trait and leave it up to the player to decide.

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Guest
Guest - - 693,222 comments

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