Demo release of shadows of chaos, featuring 3 distinct levels, new enemy types and player abilities
PLEASE NOTE: You MUST use the gluh2_bsp2.exe engine bundled with this mod, other versions of HoT do not support BSP2 maps
Also make sure music type is set to "All Codecs" to hear the spiffy new music tracks included if you hear midi/no music by default
Featuring 3 maps and full coop support. A host of new enemies and puzzles to discover.
Extract to your base hexen 2 directory, make sure to delete opengl32.dll or the engine won't run.
If you want to change the new keybinds open up autoexec.cfg and you can modify them there.
Make a shortcut to Shadows of Chaos.bat, or make a shortcut to gluh2_bsp2.exe and add "-game SoC" to the target box
See SoC Readme.txt for details
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Fantastic! Is always wonderful return to Hexen II!
This mod, along with GoT is the greatest thing to happen to the Quake 1 engine since Portal of Praevus.
Played through this as the Paladin, and this is some good work you've done here, man. If the rest of the game will be more of this, I'm looking forward to the final version! I really enjoyed the visual effects near the end of the demo, too. Some nice stuff in there.
I'm sure a mod of this quality will inspire more people to start modding Hexen II.
Thanks for the kind words, I put a lot of effort into making a polished experience. IMO hexen 2 is a great platform, it just needed larger map support (which it has now) and a bit of a push i think.
Just to check, the new music worked correctly?
Yeah, the music worked.
Where I can find more info about this new engine implementation? (gluh2_bsp2.exe / uh2_bsp2.exe)
'cause it runs H2 too really well!
Spike, the developer of FTEQW engine, compiled the Hammer of Thyrion engine with BSP2 support
Thanks! Oh, FTEQW, awesome news! (it got a vulkan renderer too!)
So, Shadow of Chaos will support Linux OSes?
Well, Hammer of Thyrion is the main engine for it, so once bsp2 is added to the latest HoT branch it will.