This is the end of a long era which was started several years ago by some creative guys who set out to develop a mod. Many doubted that we would finish the mod, but so we did. We did not just release it, we kept on improving it and releasing new versions. The final version, SoW 1.6, is now ready.
Changelog
Changes/Additions:
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- Weapons now lights up the world when shooting
- New FGD version: 1.18
- Added support for model scaling
- Updated map sow_Entombed: Improved lighting, better clipping, better performance, viewport target, fixed models being cyclers and reworked the bridge.
- Updated map sow_Khefren: Minor updates and fixes
- Updated map sow_Fort: Huge performance gains and comestic changes
- Updated map sow_Beirut: Various fixes and cosmetic changes
- Updated mission descriptions for several maps
- Updated class descriptions
- Added sidestep and rolling animations when prone
- New AK sounds
Bug fixes:
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- The AK, OICW and flashbang can now be selected properly
- The AK shoot sound now works
- Fixed animations for all weapons
- Fixed animations for all players
- Fixed p_weapon positions
- The knife no longer shows up as ammo