Ancient Magic Arts v.0.6
This is a magic mod which brings quite good balanced elemental magic to Rome Total War. Enjoy Ancient Magic Arts!
Unzip all files into your RTW folder.
v.0.6 - First full release. 4 new kinds of magic, rework of models, balance changes.
1. Magic Statues have arrived. It is fragile statues, managed by weak mages. Can hurl very powerful spray of deadly non-controlled magic 1 time per battle on great distance.
2. Ritual mages have arrived. It is mages with 10 Magic Grimoires with onagerlike distance and quite good accuracy and area of damage.
3. Battle mages have arrived. It is light magic infantry, which can hide and cast a few magic spells before charges.
4. Wild mages have arrived. It is heavy magic infantry. Very low number of frightening and well defended warriors with single mana charge.
5. Models for Statues and magic Grimoires.
6. Diplomat models for most mages, arcani and druid models for battle and wild mages.
7. Unique lightning missile for Ritual Mages of Air, another boulder model for Earth magic.
8. Each kinds of magic can be hired in different building. Statues - in temples, books can be bought in the market, circles can be hired in archery, levitating - in cavalry stables, battle and wild - in trivial barracks.
9. Circles of mages have less mana charges.
This is first full release, which consists of 4 new types of mages and several models.
Screens will be a little later, my new system isn't well configured yet.
Next update will balance all these types of mages and, possibly, add Ice magic as additional graphic magic school.
03/03/2018 6.16 PM London time
Fixed bug with magic book crush, file is reloaded.
aight so i saw and still see a picture of a steggosaurusasuarus rexmias is there dinosaurs in game?