Description

Here is the preview of our newest update, 1.1.9, Patch 2. This is an open Beta and not heavily tested but should fix the annoying campaign bug from 1.1.

Preview
[OUTDATED] RotR 1.1.9   Patch 2  Open Beta
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bahire3000
bahire3000 - - 35 comments

I hope this patch not make crashing in game. Because, I love only your (ETW) mod. Thank you very much dude! Good work! :)

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Have you played the campaign and did the runtime error occure?

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bahire3000
bahire3000 - - 35 comments

Please add realistic fire and smoke mode along with version 3.0. What is version of IS 3.0 subject? Napoleonic wars? When will release, in 2018 or 2019? Thanks!:)

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QuintusHortensius Author
QuintusHortensius - - 950 comments

The complete 18th century with 3 eras and specific units. And I would say 2019 is very optimistic.

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bahire3000
bahire3000 - - 35 comments

Ok! :)

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bahire3000
bahire3000 - - 35 comments

The last level military buildings of the factions excluding of England can not recruite military units especially france. Why are you not fix it. İs this so hard for you or are you unaware? Thanks!

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QuintusHortensius Author
QuintusHortensius - - 950 comments

I probably simply missed it. Sorry.

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bahire3000
bahire3000 - - 35 comments

Ok! No problem dude! You can fix it any time! :)

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QuintusHortensius Author
QuintusHortensius - - 950 comments

I checked it and everything should be fine. The cause of your problem might be related to the fact you installed 2.2.1b first. You should try to install RotR 1.1.9only.

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Nicolai_Gyldenlöwe
Nicolai_Gyldenlöwe - - 25 comments

Hey, I'm new to this mod and want to download it. I see that there is a lot of patches, with 1.1 downloaded do i just need the newest patch, and therefor making the other ones obsolete? Or do i need to install all patches? Thanks!

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bahire3000
bahire3000 - - 35 comments

Follow this sequence:

1) IS 2.2.1 MAİN MOD
2) RotR_1.1 MAİN PATCH
3) RotR 1.1 Hotfix
4) RotR 1 1 Patch 1 reupload (use this)
5) RotR 1.1.9 Patch 2 Open Beta
6) Factions unlocked

You need to load them all and respectively. I have done this, there is no problem for now. If am I wrong; this mod maker correction me please! Thanks! :)

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Nicolai_Gyldenlöwe
Nicolai_Gyldenlöwe - - 25 comments

Cheers!

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bahire3000
bahire3000 - - 35 comments

:D

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QuintusHortensius Author
QuintusHortensius - - 950 comments

You don't need 2.2.1b and the hotfix.

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bahire3000
bahire3000 - - 35 comments

Hotfix is not a requirement, yes but without main IS mod, does ROTR work? Shall I erase main IS2.2.1 mod? Why did not you write this before, dude? Thanks! :)

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QuintusHortensius Author
QuintusHortensius - - 950 comments

I did not make it clear in the RotR 1.1 download page here on ModDB, it's now explicitly stated, that RotR is a Stand-alone.

Thanks for pointing me to that little problem in the description.

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bahire3000
bahire3000 - - 35 comments

No problem. Thanks! :)

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Nicolai_Gyldenlöwe
Nicolai_Gyldenlöwe - - 25 comments

Hi! It's me again. I'm having a little problem regarding the navy when i tried to play as Sweden, no dockyards allows me to recruit ships. It gives me all the normal bonuses a dockyard/tradeport/fishing port gives but no ships. Other nations I have played work fine. Any tips?

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bahire3000
bahire3000 - - 35 comments

Destroy the port first. Select the unit producing version of the same trade port. This mod has a lot of deficiencies and mistakes. But it is very normal because he has not finished of this mod yet. It's just BETA. // Before I forget, The same problem exists in the production of land units too. In addition, not use the premises of the building, which is producing troops (other factions except England...) the final level. Can not recruite units because. All of this is going to be all right in the future. I guess and I hope so... :)

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Nicolai_Gyldenlöwe
Nicolai_Gyldenlöwe - - 25 comments

Cheers again, but unfortunately it did not seem to work. Most peculiar.

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Thanks for the report, I'll look into this.

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Yes something went wrong, this will be fixed.

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Thepigofdeath
Thepigofdeath - - 4 comments

I also has this problem, but everything else runs smoothly. Love this mod, great work

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bigdawg69
bigdawg69 - - 7 comments

Hi,

I have played several campaigns thus far, but each has crashed around the 12th turn, displaying this message

"Runtime Error!

Program C:\ Program File...

R6025
-pure virtual function call"

What can I do to fix this?

Thanks!

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Did you install the Patch 2 correctly?
To be sure, can you sent me the date when the startpos.esf file was changed the last time. Click right and choose properties, then you can see it.

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bigdawg69
bigdawg69 - - 7 comments

It was 2018-07-08 5:43 (this may be a double post, just checking to be sure)

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bigdawg69
bigdawg69 - - 7 comments

Does this mean that Patch 2 did not install correctly?

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Thanks. The crash you encounter should not happen anymore. It was related to a rework of a special army in the startpos. Because of this the startpos was completely from the RotR 1.0 version and tested.
The date is correct. Please install the patch 2 again and hopefully everything will be good.

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bigdawg69
bigdawg69 - - 7 comments

I tried re-installing both patches again and still no luck. Any ideas on what to do now?

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Do the British have an army at Gibraltar?

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bigdawg69
bigdawg69 - - 7 comments

No, they do not

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Please reinstall RotR and ETW. I played several test campaigns and had no issues and I honestly don't know where this is coming from (the last time it was me moving the british army to gibraltar).

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Thepigofdeath
Thepigofdeath - - 4 comments

There seems to be a problem with dismounting Dragoons. Game crashes after dismounting

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Can you tell me which dragoons are affected?
I know this can happen when something in the unit stats tables is wrongly set.

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Thepigofdeath
Thepigofdeath - - 4 comments

It appears its only the swedish ones. The other factions dragoons work fine. Tested in custom battles.

Also, apart from shipyards not functioning (cannot recruit ships or repair) , one is unable to recruit soldiers from barracksin captured regions. This is Swedish campaign problems only

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QuintusHortensius Author
QuintusHortensius - - 950 comments

Ok thanks. And yes, the Swedish army is restricted to recruitment in Sweden and Finland. With further updates Sweden will be able to recruit special German regiments and some units in captured regions.

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anorangechicken
anorangechicken - - 28 comments

Hey, great mod and I love the uniforms and other changes but I seem to have trouble trying to my infantry's to fire volleys where as instead only the front rank fire independently (playing campaign). Will units being able to volley fire in later updates? or I'm just missing something?

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QuintusHortensius Author
QuintusHortensius - - 950 comments

No, this is intended as we want to add closer formations as historically accurate. The other fire drills require the formations to spread out for no reason.

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anorangechicken
anorangechicken - - 28 comments

I see, thank you. :)

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