Realistic Driving mod version 2.5 features new driving physics for 357 vehicles in GTA V. Physics definitions for each individual vehicle have been created one-by-one from scratch. Development took 3 years, 1660 hours. Tire grip and basic handling characteristics for each vehicle are as realistic as possible within the limitations of GTA V physics and AI. Each car's performance (acceleration curve, top speed, braking, cornering) matches its real life counterpart with high accuracy (deviation is less than 3% in most cases) ===== What's new in version 2.5: Added 25 cars from "Doomsday" and "SSA Super Sport Series DLCs: Autarch, Comet SAFARI, Comet SR, Deluxo, Neon, Pariah, Raiden, Revolter, Savestra, SC1, Sentinel Classic, Streiter, Stromberg, Viseris, Z190, Dominator3 GTX, Ellie, Entity XXR, Flash GT, GB200, Hotring Sabre, Jester Classic, Taipan, Tezeract, Tyrant. Reworked Vagner, Visione and Rhino.
Does it work for the latest version?
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how do i install this?
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I like this mod, it would be even more fun if add real damage ))
this download was tested with game version 1.50 (1868) and worked fine.
Will this cover also DLC cars ?