Realistic Driving mod version 2.2 features new driving physics for 320 vehicles in GTA V. Physics definitions for each individual vehicle have been created one-by-one from scratch. Development took 22 months, 1410 hours. Tire grip and basic handling characteristics for each vehicle are as realistic as possible within the limitations of GTA V physics and AI. Each car's performance (acceleration curve, top speed, braking, cornering) matches its real life counterpart with high accuracy (deviation is less than 3% in most cases) ===== What's new in version 2.2: Added 'MPSpecialRaces' DLC cars (GP1, Infernus2, Ruston, Turismo2) and tweaked all super cars and rally cars.
whats up with the download counter? right after release of the file it said: "7 (7 today)". Two hours later it said "3 (3 today)". Now it says "5 (1 today)". now what is it? Is the counter counting backwards? This brings back old memories from Youtube. those good old times when the youtube counter counted backwards from 2500 to 224, leaving you with 320 Likes and 224 views...
Is the mod compatible with singleplayer?
Amazing mod. I couldn't play GTA V without it, honestly.
Ok dude so how compatible is it with gta 5 singleplayer? Will i have some crashes or mission stucks?
Hy, thanks for the mod I used before (in 2015), so can't wait to try it now. But I have an issue, I can't find any OpenIV.asi file anaywhere (in gta directory either in openiv location). Although OpenIV is istalled and is working well when istalling other .oiv packages.
What should I do?
In OpenIV go to Tools/AsiManager and activate "openiv.asi"
I will be releasing a new version of this mod in 10 minutes, maybe you should hold your installation and catch the latest version ;)
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