Description

Apparently this version is a demo, and is INCOMPATIBLE with games being created in versions below v5. Mirror download can be found on creator's site. Latest version as of 08/18/15. From creator's site: The Version 5.xx uses 128x128 Resolution for Textures/Sprites and 640x400 Resolution for the Screen- Bitmaps.

Preview
RaycastingGameMaker v5.31
Comments
SweetRamona
SweetRamona - - 5,147 comments

What's new in this and v4.62?

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cork279 Author
cork279 - - 563 comments

Gonna update the description soon when I find the changelog, if I do lol

Will reply again when I find it =P

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cork279 Author
cork279 - - 563 comments

I can't actually find a changelog on his site or in the game files, so it looks like there isn't one & I have no way to contact the dev. The only change I'm sure of is the increased sprite/texture size & higher res screen-bitmaps [for this].

If anyone else knows the changes feel free to share =T

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KeshaFilm
KeshaFilm - - 82 comments

In 4.62 version you finally can change the sprites of enemy's bullets.

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BiohazardStudioGame
BiohazardStudioGame - - 5 comments

hello i have a problem mouse shuttering please help sorry for my bad english

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Guest
Guest - - 698,874 comments

Bithandler going to update this great gem? I got it working near flawlessly on WINE, so I doubt no one has an excuse to not use this awesome gem on Linux, or any other NIX's like Mac OS X and BSD.

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Reshirom200
Reshirom200 - - 52 comments

what is the recommended size for a new enemy sprite?

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Reshirom200
Reshirom200 - - 52 comments

And, also how do you shoot in game. i dont see any controls buttons

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Guest - - 698,874 comments

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Thedoctor989
Thedoctor989 - - 20 comments

128x128 for sprites preferably png format,

go to settings in the raycast engine window, it will show controls.

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mrkebabcz
mrkebabcz - - 1 comments

the setup doesnt work :(

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