Added the Chasm Banshee from Pandut's Chasm mod, gore and BD64 code for Imps and more HD textures from Hoover1979's pack. Applied Marble1 PBR effects to green pillars and made nukage barrels pushable.
The Chasm Banshee now replaces the DeadLostSoul Thing where it is placed on maps. In standard Doom levels, the only place you'll encounter it is E2M5. Not a huge challenge to kill them, but they add to the chaos. Credit to Pandut and whoever else was involved in the TC.
Imps have been updated to behave like they do in BD64 and their gore is straight from there as well, so credit to SgtMarkIV for that.
10 more textures from Hoover1979's HD pack have gone in and made things more beautiful.
I took the PBR effect for the Marble1 texture that's already in use in my mod and slapped it on to the green pillars to make something else prettier, and I think it worked.
Nukage barrels are now pushable. I'd do the same with flaming barrels, but it's gonna take more work. They spawn the flames as a separate actor, so when you push the barrel, the flames stay put. Gotta fix that little problem.
All in all we have more chaos, more things to kill and it looks better and better. I'd love to hear some feedback, see some videos or perhaps see a wad or two made with this mod.