A new version 3.8 is available. This version contains many balance and game mechanics fixes and new maps. Also, the new version includes all the developments shown in the video and pictures for the mod at the time of the release of the current version. I hope you like it.
A new version 3.8 is available. This version contains many balance and game mechanics fixes and new maps. Also, the new version includes all the developments shown in the video and pictures for the mod at the time of the release of the current version. I hope you like it.
Great job.
I played a few games via Grothens 8 player testing map and General Kryukov is awesome and I like how the Top Secret Protocols have slowed down.
Question can you make it where Top Secret Protocols are disabled?
Looking forward to playing your new maps and thanks again.
I'm glad you liked it. As for the protocols, they can be disabled on maps in the editor. In the mod, I will not turn them off.
Does the UI only support the usage of One Button in the Skirmish Menu?
I know that some people take the approach of using the Button for Disabling Super Weapons and such instead of Crates, and others make it limit the Number of Super Weapons. I was wondering if it was possible to add a Second Button to Disable Protocols.
+1
What the General said.
+1
Separate note:
Your Soviet Faction is Over Powered slightly, you need to introduce some Rising Sun Units to Balance Gameplay.
Mecha-Tengu
Striker-VX
Sea-Wing
That's not exactly much to work with when you need to counter other Air Forces.
Soviets:
Twinblade
Mig
Vertigo Bomber
Kirov Airship
Then there is the issue with the Navy, and how Soviet Artillery Submarines can't be Countered properly, since nobody else has anything like them.
Mortar Bikes also have too high Range compared to what can be used against them.
Basically, your Soviet Faction got more attention than everyone else.
I played a lot with friends for different factions. As practice shows, Japan has the strongest air defense.
I think it would prove beneficial to maybe add 'Something' to the Rising Sun Faction.
I was thinking something Navy to be Balanced a little more with the Soviets.
Please Note: I'm playing PvE, so it might have more to do with the AI being more aggressive as a Soviet Faction compared to Rising Sun AI. Thus, making it feel more out of balance.
If a new Rising Sun Navy Unit was added, I would suggest the following:
> Underwater
> Anti-Air Systems
> Anti-Ship Systems
> Medium Class
> Special Ability - Omega Charge
Omega Charge Concept:
> Fires an Underwater Burst that damages Enemy Units within its area of effect
> May disable Units that are too close
> May flip Light Ships over if they are too close
> Damage is based on Range, the closer the Target, the more it hurts
You may not use the idea, but it may prompt another idea, take it as you like.
what is the effective way to build Japanese anti-air , because I often get ****** by AI airforce.
Mecha Tengu + Striker VX (1:1 Ratio) normally works.
In Vanilla Version, that Combination works particularly well against Soviets.
Unfortunately, in this MOD, the Soviet Airforces are slightly more readily available. As such, trying to fend off attack is not so easy as an Rising Sun Player.
The issue comes with the lack of means to counter the Mortor Bike and Side Cart. The Allies have the IFV, so can chase down those Bikes, but the Rising Sun doesn't have anything matching that sort of speed. Base Defences don't Out-Range the Bikes, and thus it's easy to get Crippled by just Migs, Bikes, and Twinblades.
The Bikes slow down Development, thus preventing the Mecha Tengus from being built, meaning Air Units remain uncontested. Terror Drones also slow development, and combining Bikes and Terror Drones, can result in a very Salty Victory.
However Mortor Bike are much more vulnerable in this mod.
In my opinion, The Soviet Union is a little weak。Tanks are easily suppressed.
А будет ли какой-нибудь юнит/здание которое может вызывать десант?
Возможно ли будет строить те самые 'Тесла Моаи' или что-нибудь новое для СССР?
Просто интересно какие планы будут на следующую обнову.
'Тесла Моаи' уже доступны для строительства. Что касается остального, то пока нет определённых планов.
Мод просто отличен ждем новую версию с еще большими безумными идеями, еще можно вернуть спутнику те пять мест для пехоты это была такая офигенная фишка в прошлых версиях
Увы, но некоторые идеи могут похоронить баланс, поэтому приходится быть сдержаннее.
Жаль люблю юниты в которых можно сувать пехоту, насчет Крюкова как по мне все идеально. Я надеюсь он останется и в других версиях мода, но мне кажется ему не хватает на портрете фиолетового цвета все таки он в компаний был фиолетового цвета. Ждем теперь Черненко который улетает в СПЕЙС!!!!
Привет , слушай а почему станцит мир и других том юнитов нет в последнем моде ?
Они есть, ты наверно их отключил просто.
А как включить супер юниты ? В версии мода 3.8? У меня акула супер юнит, объясни пожалуйста
Галочку на призовых контейнерах убери.
Привет , а ты не знаешь где скачать мод Science русифицированный?
такого нет
Really enjoying this update, please bring more of the PVE :D
Hello, I like your mod, especially like the Soviet Union tank, but the Soviet Union tank model is too special,too odd. Can you add some Russian modern tank model? For example, Katyusha rockets, anti-aircraft machine gun tank, T90 tank
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слава русский!!!