warIII vs red alert III mod v0.940
update info--
v0.940:in moddb i didn't upload patch,so it's whole demo now.
V0.930-v0.940 Patch changes (overwrite V0.920 mod) :
1. Adjust the attributes and initial equipment of some arms, except for the male plus male series, temporarily equip them with combat units.
2. Merged the Warcraft-series air unit patrols Dragon Hawk and Phoenix and slightly tweaked the behavior AI.Red guard missile vehicles join regular forces from patrol.(Please note that armor units can now ignore collision close slams with the invincible Slams series of abilities, in addition to AOE smash
3. Adjusted and increased the effects and hints of some of the abilities that the initial player can play as a hero (not summoned by card).Cancel the LOL monkey (low model quality and action, reset) option for now.And remove some of the BRF from Module. in that is not needed at the moment
4. Fixed an issue with infinite brush reinforcements jumping out when wireless reinforcements were written backwards in siege.
5. Some projectiles with explosive damage, such as projectiles with projectiles, increase their range and fly away. Mountain giants also have a chance to fly away from the attack, and when they die, they will blow up into rubble.
Modv0.920 changes:
1. Tweak the name of the mod and add the description of the folder.Due to the adjustment of some previous resource files, it is relatively messy, so we do not back up and update in the form of collating patches.
2. In addition to the existing orcs catapult, increase war3 chariots unit, the rest of the race, and adjust the chariots of unreasonable animation interval, increase some units (too lazy to deal with batman model, progress will be super slow, first temporarily to separate the characteristics of the various camps, now only 1 to 4 units, new elf archers, mountain brought giant and skeletons,- Hyundai has added missile vehicles.
3. Temporarily adjust some large map character ICONS, and fine-tune the existing large map character icon animation to appropriate actions.
4. Previously invincible, the whole tower can now be killed by killing 50 lives.
5. Fixed some bugs where the body of a village chief would be tied to a model of another class.Adjusted some model map and equipment Settings.Added some sound effects.
mod v0.910:1. Replace the dialog model of the new RPG conversation again to fix the problem that the conversation has not ended and the angle of view can't be cut back.2. Adjust the current robot manned driver mechanism so that it does not appear in the army, adjust the robot launch missile timing. Fix an issue that was supposed to have only five mechanical units per session but wrote the opposite.3. Add some war3 orc units and adjust to the corresponding camp tree (should be no tree, feel no need to upgrade the relationship), adjust some units of weapons carrying position.4. Add some knife two music.5. Repair adjustment because conventional combat set up unlimited reinforcements lead to fat war and Angry Birds custom map part ai does not act according to regulations.6. Increase the number of pitchers cd (no caption above on CD) to the giant pitcher machine transferred by u to fix the problem of statistical errors in the number of people on the spoon caused by the person who immediately judged the absorption of the surrounding ground in the course of the caster to return the spoon
v0.901 Patch:1. Fix equipment ten pump code rewrite resulting in drawing lol hero summoning card after the situation can not be obtained.2, the force template adjustment, mechanical units merged into the regular force, but in order to control the stability of the game, a battlefield must be less than five.3. Lord will now randomly become a lol hero (because the future setting is that npc as a real-world player came to virtual reality games, so they can adjust their roles through equipment and hero draw cards, so there will be daily check-in rewards and sweepstakes vip)4. The original dialogue system initially abolished the reset part, and plans to switch to a cloud floating frame dialogue style. Go to the point where you face each other, press j to trigger, and cancel by moving or switching viewing angle modes at will.5. Fix the skills of alpha raid classes by not releasing attack actions in the process due to the rewriting of the previous automatic attack code
modv0.900:1. Optimize the behavior of mechanical units.2. Increase the modern camp and the Warcraft camp of some ordinary units equipped with skin real (first add 2-4 units each, to de-characterize the regiment), the structure of various forces and camp to make preliminary adjustments.3. Fix the bug that can still use the right button zxvb to control the behavior of the selected units in normal mode. Fixes selected cursors that sometimes do not appear and unit deaths do not disappear from the bug.4. Cancel part of the war3 series initial players can choose heroes in the less animated units, Firegirl, Aquaman, Break, Dwarf Helicopter.5. Fix some model collisions and map and large map icons
patch v0.890 (need to put in mod v0.888)
v0.850 patch
add three dota2 npc model
fix some bug
update info--mod v0.910:1. Replace the dialog model of the new RPG conversation again to fix the problem that the conversation has not ended and the angle of view can't be cut back.2. Adjust the current robot manned driver mechanism so that it does not appear in the army, adjust the robot launch missile timing. Fix an issue that was supposed to have only five mechanical units per session but wrote the opposite.3. Add some war3 orc units and adjust to the corresponding camp tree (should be no tree, feel no need to upgrade the relationship), adjust some units of weapons carrying position.4. Add some knife two music.5. Repair adjustment because conventional combat set up unlimited reinforcements lead to fat war and Angry Birds custom map part ai does not act according to regulations.6. Increase the number of pitchers cd (no caption above on CD) to the giant pitcher machine transferred by u to fix the problem of statistical errors in the number of people on the spoon caused by the person who immediately judged the absorption of the surrounding ground in the course of the caster to return the spoonv0.901 Patch:1. Fix equipment ten pump code rewrite resulting in drawing lol hero summoning card after the situation can not be obtained.2, the force template adjustment, mechanical units merged into the regular force, but in order to control the stability of the game, a battlefield must be less than five.3. Lord will now randomly become a lol hero (because the future setting is that npc as a real-world player came to virtual reality games, so they can adjust their roles through equipment and hero draw cards, so there will be daily check-in rewards and sweepstakes vip)4. The original dialogue system initially abolished the reset part, and plans to switch to a cloud floating frame dialogue style. Go to the point where you face each other, press j to trigger, and cancel by moving or switching viewing angle modes at will.5. Fix the skills of alpha raid classes by not releasing attack actions in the process due to the rewriting of the previous automatic attack codemodv0.900:1. Optimize the behavior of mechanical units.2. Increase the modern camp and the Warcraft camp of some ordinary units equipped with skin real (first add 2-4 units each, to de-characterize the regiment), the structure of various forces and camp to make preliminary adjustments.3. Fix the bug that can still use the right button zxvb to control the behavior of the selected units in normal mode. Fixes selected cursors that sometimes do not appear and unit deaths do not disappear from the bug.4. Cancel part of the war3 series initial players can choose heroes in the less animated units, Firegirl, Aquaman, Break, Dwarf Helicopter.5. Fix some model collisions and map and large map icons
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