Description

1) The patch allows to "save" the objects(generate script) with one pressing of the key "Decimal". The scripts will be generated in the file EBStore.py in the map's folder. This file will be created automatically. So, we get a following method: Create Object -> Place it -> Press 'Decimal' -> Create Next Object... And when work is ended, open the file EBStore.py and use code-of-creating as you want. 2) The shield will be "saved" workable, and the bows will be "saved" with string. 3) Fixed most (and may be all) of bugs in the list of objects that caused a crush with message "was NOT preloaded" 4) And does some other revisions... NOTE: This is a patch, not new vers of EB. So, you should install original Entity Browser by Masklin and only then install this stuff

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Patch For EBrowser v1.2
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esfumato
esfumato - - 99 comments

Great Tomash!!!!

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