This is core file part 1 for this OstVsWestDE mod, please read description
In order to make this mod working please download full core:
1. OSTv0.10_core_part1.rar
2. OSTv0.10_core_part2.rar
3. OSTv0.1_levels.rar
4. Extract all those file under your Battlefield2/mod/...
If you still don't know, please ask me. Only support for BF2 version 1.5.
AKM, MP5 by Kilborg_UA
RPG7 by SOW mod.
Thanks to Demon_from_Pripiyat for allowing us to use his content.
A big thank you to GenOST mod developer team for inspiring us to make this mod.
Thanks to POE2 model for giving us permission to use all their stuff.
A great thank you to (Guedoe) USI developer team, AIX2 developer team OPK2 developer team and EOD2 developer team for allowing us to use their content.
All Leopard model by Foxhound from Arma 2 addons.
Thanks to illness88 for helping me with extracting vehicle model.
Thanks to Pedro for awesome jet model.
NVA soldier texture by GenOST and timotimotimo
Thanks to Frosturation, Roma_Strelok for porting weapon for us.
Also thanks to Anthony817 from BFKorea mod for giving permission to use their stuff.
Special thanks to General_Bradly, Yotam and IDF:FFI team for allowing us to use their material for this mod.
That's all I know about stuff we use, if anything I miss about credits, just let me know.
there is a problem with levels almost all don't show the veichles,
have you download those level and all core files?
yes and unpack all in mod directory
the problem is the POE maps have the old veichles in game modes
Play sp, because coop is far from ready. This version only for SP. We don't have coop support right now, also we don't have conquest gamemode too.
i copied the gameplay objects sp64 to cq 64 an i solved
that's good way to do it too :)
I will upload small patch about coop map later too.
Also does our mod works fine?
yes i have some suggestions about handheld weapons, to me change all or leave the olds one, some textures are too dark, less armoured veichles
instead the igla and the stinger chairs, use the hawk (white and black) and the sa3 goa OPK version but is my taste
the textures is from the model itself. I can't do much about it. But nice suggestion about it, I will include that into small patch soon. I don't add SAM for this patch for the classic feeling SPAA. I definitely adding modern mobile SAM launcher like Tor-M1, Tunguska, Marder Roland, AMX-30 Roland, and HMMWV with SAM. Also I will add static SAM like SA-3, SA-2 , Patriot missile system and HAWK. Since I got all those 3d model too.
Amazing job! This mod is awesome! I was a big fan of the old Fall of Berlin mod and I find this one better in several aspects! Looking forward to the new features! Thank you so much!
If you allow me to report a bug, in the Hunzen map the soviet T-72 does not have the engine sound.
Also, would it be possible to make the NVA helmets similar to the Stahlhelm M-56?
I really looking foward for new kits as it's stated on our future plans. If you find the kits 3d model or info about it, you can pm right into me. Thanks for the bug report, I will check it.
Bisher läuft es gut. Der Mod läuft natürlich ab. Hatte nur eine CTD mit einem Doppel von Runden.
Lustig die alte BW-Uniform zu sehen. Tolles rollendes Material.
Es gibt noch viel zu tun. Da dies das Alpha ist, werden viele kleinere Fehler vergeben.
Es ist ein guter Mod für Menschen, die das Thema des Kalten Krieges mögen.
Danke für deine Bewertung :)
hey man i extracted all 3 zip file into mods folder, but i cann't find any where to start the game can u help me ?
You can launch the mod from shortcut for example In your BF2 mods directory or open community inside bf2
D:\Games\Battlefield2\BF2.exe +modPath mods/ost +menu 1 +fullscreen 1
You will find the following file. Remember to change the code like your directory setting
okay thanks i can get into the game now. but there is a problem.when i join the battle it suddenly crash :P
try to update version 0.11a, I fix most of issue there
im stillconfuse how to do it,i download all the fileand i follow the intruction put stillcant,im version 1.5 btw
so if i extract 3 file at ones will it merge to one folder/file?
Yes, you need to extract all files into one folder and copy it into your mod directory. For example E:Battlefield2/mods/...
do you have marder 1a3 model in your mod?
Today i will try out your Mod. I'll tell you later if i liked it. :P