This is a user_script mod which fixes and adds several missing voice lines for the natives.
Gungans: Restored chatter from SWBF1 (except for a few lines).
Naboo & Palace Guards: Their hurt and death sounds now play for all Eras, instead of only GCW.
Tuskens: Added their missing hurt, death and chatter sounds.
Wookies: Restored chatter, fixed their player_command responses, and their hurt and death sounds now play for all Eras, instead of only GCW.
Included Files:
SOUND\Natives.lvl
user_script_11.lvl
user_script_12.lvl
user_script_13.lvl
user_script_14.lvl
user_script_15.lvl
user_script_16.lvl
Installation:
Extract the user_script_<#>.lvl of your choice to ...\GameData\DATA\_LVL_PC
Extract the SOUND folder to ...\GameData\DATA\_LVL_PC
Uninstallation:
Remove the user_script_<#>.lvl from ...\GameData\DATA\_LVL_PC
Remove the Natives.lvl file from ...\GameData\DATA\_LVL_PC\SOUND
Requirements:
The UnOfficial v1.3 patch r129+ or greater.
URoRRuR
Finally
can we install all the user script files?
Only install one user_script file from this mod. Don't install them all. Select whichever lowest number you aren't using and install that file.
So for example; if you already are using user_script_11 through user_script_14, then you would install only user_script_15.
okie dokie, thanks.
Nice
So where did you get the BF1 maps for BF2 exactly?
I got them from Marvel4's BF1 Conversion Pack: Gametoast.com
Wait does the yellow cp come with that one or was it edited in my version doesnt have that
Oh, yeah they're red by default. I've figured out a way to have yellow CPs and edited them in my version of the map. Nobody used yellow CPs in SWBF2 before, as they didn't believe it was possible.
Wow dude, you must be some sort of coding wizard or something, want to pass along your map edits?
I've sent you a PM.
Rayman1103 just a fair warning when doing you sound fixes is that it will remove and black other coustom sound files in a mod map i tested it out with my Kashyyyk: Docks map.