(Please read important) update 1.2 Bad news but i have something to show off, BUT loading times are extremely long due to old format maps merged into the new engine, I added 4 lives and 500 health instead of 388, try really hard not to die due to long loading when it appears to freeze do not click anything and allow it to continue, the like 16 levels i made, I have to trash them, they didn't merge over well with the paid for bima, the new shadow system, many things don't work with my map format which is from a older build carried over to the new and the old levels will load extremely slow versus new ones i make, best option is to make 9 new levels and a dev is working on memory problems 9 level early access , if the loading screen freezes it did not actually freeze do not click or press anything. wolfenstein inspired, this engine gets alot of hate, with changes and the black ice mod, i think we should respect it, again until i can make new levels, we will have to call this alph
i get an error about the physx runtime, but i'm on amd.
Nvidia physx if required even on amd still needs it, those proccesses will be ran on cpu instead of the gpu, install nvidia physx
Or just turn it off in the setup.ini
get the legacy drivers for physx
Set game.exe priority to real time to prevent loading freezes
With this build which is the first thats actually playable, sorry about that took a while, the lighting tex file is just a little lower than it should be and a handful of segments and models aren't shaded 100% properly but i'm living with it for now enough is enough