Description

For whatever reason, Pandemic decided to create new Mos Eisley ground textures for the PC version of the game. They look pretty awful, so I hex-edited the Xbox version textures into the stock Mos Eisley map. Big thanks to SleepKiller for his unmunge tool, which made the hex-editing a million times easier.

Preview
Mos Eisley with Xbox/PS2 Ground Textures
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Mr.Slavko
Mr.Slavko - - 353 comments

Thank you for this! Mos Eisley is one of my favourite SWBF2 maps, yet I always hated how low res it felt (mostly because of the ground textures). Now it's the way it should've been since the beginning!

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auri0n Author
auri0n - - 58 comments

Glad you like it ;) you probably already know this, but using just 2x or 4x anisotropic filtering makes ground textures look infinitely better.

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Mr.Slavko
Mr.Slavko - - 353 comments

Thanks for the tip. I actually never bothered to play around with anisotropic filtering, so I'll check it :D

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Teancum
Teancum - - 179 comments

This was a much needed upgrade. I've played Mos Eisley on Xbox extensively, so when I went to play it on PC I was shocked it didn't look as good.

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auri0n Author
auri0n - - 58 comments

Thanks! I'm glad someone else think so. So many of the PC changes were really bizarre. Oh and while this download is current, it doesn't link to my other fixes >.< which can be found here: Moddb.com

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