Pls stop comparing fork to original.. respect the authour legendary work
Without him it shouldn't be all these fork/****, no other fork is more balanced and improved than the original
Also that mod is not as excellent as it's should be they are a lot of issues like the weapons/monsters balance and a lot of missing
It has a lot of potential but there are too much issues too =
-Personal : don't like the missing of altfire and zoom/ads mode, should make the dual stay to dualwield key instead of weaponslot(it delays us when we want to choose another rifle/smg/revolver very quickly) ,the proximity launcher alt fire should be a quick detonator instead of a grenadelauncher *the sgl already have that ability
-Important : it's have big balance issues between the guns and the power of the monsters...Either the weapons are too weaks or the monsters too strong, just fighting vs one revenant is like fighting a vs cyberdemon or vs 3 barons)
-The smoke spawn are too **** *when you fire grenade/rocket or any type of explosion they are too much smoke in the screen, it's not transparent and not dispear quickly, once they are smoke you will not longer see what is in front of you, everything becomes blurry
-Also it's there a lot of script error to fix ,pls fix them to make the port/engine startup don't charge/check too much and it will make the game more clean
your mod is very awesome dude,even more batter then brutal doom it self !
Pls stop comparing fork to original.. respect the authour legendary work
Without him it shouldn't be all these fork/****, no other fork is more balanced and improved than the original
Also that mod is not as excellent as it's should be they are a lot of issues like the weapons/monsters balance and a lot of missing
Woooow i can't believe i just discover it today considering i'm too active on moddb and playing/follow bd/fork since 2011
It has a lot of potential but there are too much issues too =
-Personal : don't like the missing of altfire and zoom/ads mode, should make the dual stay to dualwield key instead of weaponslot(it delays us when we want to choose another rifle/smg/revolver very quickly) ,the proximity launcher alt fire should be a quick detonator instead of a grenadelauncher *the sgl already have that ability
-Important : it's have big balance issues between the guns and the power of the monsters...Either the weapons are too weaks or the monsters too strong, just fighting vs one revenant is like fighting a vs cyberdemon or vs 3 barons)
-The smoke spawn are too **** *when you fire grenade/rocket or any type of explosion they are too much smoke in the screen, it's not transparent and not dispear quickly, once they are smoke you will not longer see what is in front of you, everything becomes blurry
-Also it's there a lot of script error to fix ,pls fix them to make the port/engine startup don't charge/check too much and it will make the game more clean