Masterwind is a complete balance overhaul which allows new and old players to experience The Elder Scrolls III: Morrowind the way it should have been with smooth leveling, engaging combat, improved class development, and exciting enemy battles while maintaining the original Morrowind experience.
Masterwind 1.11 - Enchant Update
Version 1.1 is here and now item enchants including weapons, armor, trinkets, and clothing have been overhauled to allow for more constant effect enchants and more unique item combinations. Constant effect enchanting will yield more when selecting fortify attributes, stats, spell absorb, and spell reflect. In addition spell types like Rally and Frenzy have had their names altered to be easier to understand.
New Features:
- (New) All item enchants have been overhauled
- (New) Enchanting constant effect will yield more power for some spell types
- (New) Legendary have improved enchants
- (New) Frenzy now named "Infuriate"
- (New) Rally now named "Embolden"
- (New) Demoralize now named "Frighten"
- (New) Light now named "Luminate"
- (New) Sound now named "Disrupt"
- (New) Attack now named "Accuracy"
- (New) Sanctuary now named "Evasion"
Total Features:
- Combat overhaul including the addition of weapon ranges
- Complete Fatigue overhaul including hand-to-hand combat
- Racial stats improved and more variety added
- Star sign benefits re-balanced
- Armor defense, enchant, weight, and cost completely redone
- Weapon damage, range, speed, and weight completely redone
- Enemy difficulty re-balanced to close the gap between the expansions
- Projectile and spell speed increased
- Clearer stat names and labels
- Movement speed and jumping recalculated to remove the sluggish feeling of travel
Thank you again for supporting this project and I hope you enjoy your Elder Scrolls III experience!