Lightmap samples for mappers to auto-create shadows in their maps during map creation. Created by Bobthedinosaur

Lightmap samples for Expansion packs Part 1_of_4
MasterChiefRulZ Author

Per NAW_Kano

"The lightmap sample files

should be placed in the 'Battlefield 2\bf2editor' folder

make sure they are kept as zip files. DO NOT unzip them."

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.