Description

+ Fixed bug with caravan in Terminal location + Fixed Shader for hidden walls + Fixed bug with inaccurate flamethrower attack on dogs + Removed random traders from caravan locations + Fixed bug with price for caravan guarding + Reduced requirements for weapon and armour + More chances to skip random encounters (* 1.5) + Updated caravan robbers for low-lvl players + Removed radiation visual (camera) effect + Removed radiation from mutant caravan robbers for low levels + NPCs stop when you click on them + END TURN on enemies click if current AP < attack AP + Help signs in Fort + Updated melee weapon's range + GUI: font changed + Updated dialogues in Fort + Updated chances for random loot + Oasis underground entrance bug + Voice of woman characters + Player's Name (was not saved in some cases previously) + Items put on character are highlighted in Barter interface + Dropped items are stored on location + Day/Night cycle: increased night illumination + Particle effects

Preview
Krai Mira Demo v. 1.4
Comments
VitaminK
VitaminK

Nice, didn't know there was a demo for this it's been on my Steam watch list for awhile guess I'll check it out :D

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zielonekszeszło
zielonekszeszło

when a new demo?

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Eddi1971
Eddi1971

Идея игры - интересная (наследники Fallout), к игре v1.1 рад претензий
1) порядок квестов в разброс, можно некоторые перескочить из основного сюжета
2) Ориентироваться по квестам и их направлению (очень проблематично)
3) в начале игры нету объяснения как работают кнопочки (что бы повернуть камеру на 360 обнаружил к концу игры)
4) квест с ослами так и не понял: не выйти нельзя и некуда бежать!, пришлось забить на него, и таскаться с веселой компанией!

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