Description

New version of the knight mod with much more early game balance.

Preview
Knight Mod V0.60
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NecroMatt
NecroMatt - - 124 comments

Whats the update about ?

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BjörnCoppersight Author
BjörnCoppersight - - 16 comments

Early game balance for the imperial knights and a few updates taken from the community

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Guest
Guest - - 689,895 comments

how do install

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BjörnCoppersight Author
BjörnCoppersight - - 16 comments

delete the old knight folder in your dawn of war soulstorm root folder.

Install just drop the content of the rar files into your dawn of war soulstorm folder, when asked to overide files press yes (unification 6.9.25 needs to be installed)

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NecroMatt
NecroMatt - - 124 comments

Oh that explains why i couldnt play the mod it needs Uni mod.

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BjörnCoppersight Author
BjörnCoppersight - - 16 comments

I thought the name was enough implication

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Edrobot
Edrobot - - 1 comments

Messed around in survival mode with this, and I've got some feedback:
* A lot of stuff looks glitchy in the army painter; missing textures and all that.
* While true to the tabletop, the limited army roster makes it feel a bit shallow.
* They're kinda overpowered? Like I parked a tier 2 knight paladin in front of greater greater chaos daemons and it took them several minutes to take my knight down.
* I also got the sense that a bunch of the models come from the Unification Mod itself. Since you require it as a mod to begin with I dunno if you're allowed to do that or not, but you might want to see if you can get permission from the original modelers to use them in your submod.

Again, I really like the idea of having an army centered around a handful of tough-to-take-down titan units. But I think the design doc needs a second draft.

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BjörnCoppersight Author
BjörnCoppersight - - 16 comments

Thanks for your comment, let us explain:
1. We do not own the models and have permission from Kekoulis to create the mod as long as its an addon for unification. All credit goes to the unification mod team. We do however have plans to create our own models and add them to the roster.
2. We still have a lot to learn about the mod tools and a lot is trial and error. We have no background in modding for dawn of war so learning is slow with us all having day jobs. So the mod is still a draft/testing ground and not yet the vision of our final product.
3. Hopefully this clears some things up! Cheers! :D

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