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A short addendum to the manual for the addition of the Lyrans. PDF Format as usual.

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KA2: Empire at War Manual Addon 2
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FekLeyrTarg
FekLeyrTarg - - 1,042 comments

Yes, the Lyrans. I enjoyed playing as them in the Starfleet Command games.
I'm looking forward to play them in KA2.

Btw I've been thinking. I think that something like KA2 has potential to be a Mod for Sins of a Solar Empire: Rebellion (like Armada III). :)

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SquireJames Author
SquireJames - - 252 comments

I did give serious consideration to making a SOASE mod based on KA2, however not knowing the first thing about coding for it it (other than apparently beam weapons are hard, doable but hard) I quietly shelved the idea. Once KA2 is finally done and dusted, perhaps :)

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***Geroj***
***Geroj*** - - 2,161 comments

Maybe you can exchange some models with other SOASE modders
anyway GREAT work SquireJames, I like all of your work and I am no star trek fan hehe
And why are all defense structures so OP? It is something from star trek? Becasue I need huge fleet to destroy station

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SquireJames Author
SquireJames - - 252 comments

Starbases are intended to be mighty fortifications, hence why you cannot build them in game ;) if you lose yours, that's it. It's basically my anti-rush mechanism. I hate rushers in RTS games.

It also matches what we see in the films, and other games like KA. Starbases are absolutely massive, and as such heavily defended to prevent their loss.

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