Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake 2). The aim is to develop a convenient cross-platform tool capable of incorporating the best features of existing editors, such as Valve Hammer Editor, Q3Radiant and others. Despite Quake and Half-Life having been released a long time ago, the large community have arisen around, still developing mods and games on their bases. However the existing editors suffer from fundamental disadvantages their users are well familiar with. Jackhammer does aspire to be the universal level design tool for classic games. But not only the classics! The editor shall become a key development tool for the Volatile3D II engine, that is why its second name is Volatile Development Kit.
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very awesome! :D, but... i can create sphere like Hammer of HL2???, also... this is like a VHE?, because the interface is like VHE :)
Sphere primitive is not supported and will be probably available later, via plugin.
then why a lot of mod have a Sphere in mapping?, is very difficult make a code for create a sphere?
There is no sphere primitive in VHE 3.5 (and below).
i confused... then the spheres that i see in some mods of HL. is a prefab?, anyway... i will download this :), is a fantastic editor :)... of that origin is JackHammer?
You can create spheres manually, there are some tutorials on the web.
Spheres can be made via vertex manipulation and cutting brushes.
yes, i download this... but i have a big proble, i can see nothing :(
That's almost impossible, you should see at least the main program's window.
no, i can't see nothing :(, see the image:
Sia1.subirimagenes.net
what is the problem?, i like this editor, but if i have this error, i can't use this :(
Make Sure you have anti aliasing turned off and Nvidia/ATi(AMD) Enforcements turned off
id's Radiant Editor doesn't like Anti Aliasing So JackHammer Mightn't ether
there's also the easy way
Users.on.net
Wow... Looks like either driver or Qt bug.
Laptop with Radeon graphics card, isn't it?
Nice, the old hammer editor....advanced
Slackiller.com
Slackiller.com
some of the older programs still available
Hi there :)
I tried Jackhammer for some time now. First of all, it's very nice to see that there are some people who still create tools for quake based games, so thanks a lot to the developers of such tools!
As you might know there are several other thirdparty editors for Quakes map format, respectively hammer clones, and I have to admit that I've never found any of them as good as the original. I dont say that because they lack awesome new features, no, they just lacked simple features of the original Hammer editor, which seem so important to me, that I dont even bother to use anything else, no matter how awesome it might be otherwise.
Yes of course, it is still an alpha version and I surely dont want to offend anybody by just throwing mean trollkiddygarbagelanguage at you, so please just take it as my personal opinion.
So, here is what I am missing in Jackhammer most at the moment:
- in Hammer I am able to drag the 2d views by pressing Space+LeftMouseButton, in Jackhammer its the MiddleMouseButton only and I cant seem to modify the hotkeys yet
- a possibility to adjust the color/brightness of the grid
- the possibility to move selected vertices in vertex mode by pressing the arrow-keys or moving them directly in the 3d view with the LeftMouseButton
Thats all for now I guess.
Continue the good work!
Thank you for the opinion. I do my best to make Jackhammer more convenient for VHE users even than the original VHE.
Btw, it is possible to adjust the color of the grid in Jackhammer. Just open View->Color Schemes->Custom, then edit colors related to 2D grid items. You can either make them brigher/dimmer or change their colors completely. Note that almost any color can be changed there.
My antivirus program tells me that the program is unsafe and is a Trojan. Is this a false positive? To be more specific it says Trojan.Dropper.Gen.
If its Norton, then discount anything it says
It's not, it's Webroot.
There's no virus, at least, my MSE keep silence.
VirusTotal didn't found anything:
Virustotal.com
OMG, it looks good, even Linux version is present... Thank you, excellent work!
Although, alternative editors for Half-Life and Quake are numerous, pity, that so fewness of alternatives for Source Engine :( I'm hoping, Source support will appear in Jackhammer, sooner or later...
Thank you for kind words!
Source support is likely to appear one day, but now I'm focused on Quake III support.
Hey,i have a problem...I dont have the func options,like func_door. Help please?
If your FGD is ok (or you use the one came with Jackhammer), then you probably search in a wrong place. Func entities are usually brush entities. Right-click on selected brush and go to "Tie to..." menu. Or, click "toEntity" button and select the entity class from the list.
OMG This Editor Is Awesome , Good Joob :) , But If you only can add id tech 3 support , this editor will be complete ^^
Thanks! Id tech 3 support is currently under intense development. :)
This editor seems nice, but is missing an important (and simple) feature.
After I create a brush and then create an adjacent brush, I expect it to have the same height and position properties of the first brush. For example, if I am drawing a basic room using 4 walls, it'd be nice if the 3 remaining walls would have the same height and position properties of the previously selected brush. The Hammer editor for Half Life 2 has this functionality. Can this be implemented?
It is already implemented, but I don't remember in which version.
Em, why does "bug report" is only in Russian? I dont understand anything xD Nevermind, i have Nonsteam Half life 1 and when i select hl.exe, run program, click "file" -> "new", not changing anything and click "ok" i just get Error [which i dont know how paste here or anything becouse its in russian x.x] Help?
Hmm, the crash report window should be in english, that's my fault I put a wrong localization file to the installer package. :)
What is your video card? Do you have latest video drivers installed?
How can i add custom model on map? Is it possible?
It depends. Which game are you mapping for?
im mapping for Half-Life.
Already found it. Hl.gamebanana.com first post. ^.^
nah nvm. This editor could be more stable. Crash, and crash, and crash everytime i want to save something on click on game properties.
Another Question, can you tell me why when i select "External textures" in Game Profiles, and then select my folder with jpg, png and dds images, it still show "0 size" "0 count" ? Is it had to be any speciall format or what? Im on Xash3D is it any difference than normal Goldsrc
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Hi, I am using Jackhammer to create a half life 1 map. I have created the bsp file and can run it through Jackhammer. However, when I look at the maps for multiplayer it does not show there. I know that it is in the correct folder (C:\Sierra\Half-Life\valve\maps). Any ideas