Description

v1.0 - First release. A small Hexen mod which aims to rework and rebalance the classes while also adding some new game mechanics.

Preview
Hexen - Class Rework v1.0
Comments
Guest
Guest - - 699,554 comments

not bad, not bad at all, thanks for the work done here. Don't get to see to many mods for Hexen. But thats one more now.

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Guest
Guest - - 699,554 comments

Muchas!!! Very nice...

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4page
4page - - 19 comments

It doesn't seem like the warrior's axe does much, if any, more damage when using mana than without. Also, since the warrior doesn't get any ranged, (until presumably his ultimate weapon, but I haven't gotten that far yet) he's fighting right up in the enemy's face, so he gets hit a lot. Maybe for one of the weapons' empowerments he could get a minor heal on hit? Just a suggestion. So far I'm liking it quite a bit!

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Hereticnic
Hereticnic - - 229 comments

I had that same impression when playing Hexen for the very 1st time (not too long ago...) I had the impression of being unable to hit enemies without them hitting me. But don't worry, trust me, as you get used to the game's controls that sensation goes away... it's just an impression... the Fighter class actually ended up becoming my favorite to play these days

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Hereticnic
Hereticnic - - 229 comments

Nevermind, it did work now, I had a typo in the filename... so silly...

Mage class changes are very welcomed, makes the game a bit faster now with the Mage.
Cleric is okay...
Fighter I have mixed feelings... Weapon 2 (Axe) seems too weak and Weapon 4 same damage as Axe? Sometimes Weapon 3 (Hammer) one-shots enemies, but no projectile. I didn't like this new Fighter class

Stamina meter is an interesting idea for survival situations, I would have to test the mod a bit more to have an opinion on that, but nice concept.

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