Halo: Reach Evolved is a sandbox overhaul of Halo: Reach that brings in certain aspects from the original trilogy of Halo games, re-balances the Legendary Campaign difficulty, edits some of the Campaign encounters, introduces brand new content, and alters the weapons and vehicles to give each tool of destruction their own distinct niche. It also encompasses Multiplayer and Firefight to bring forth brand new experiences to Halo: Reach.
Known issues:
-Hunter Cannons don't have proper collision models, and when placed in Forge, they're basically locked in. You'll need to use "Delete All" to get rid of it.
-Armor Abilties with limited usage can be stopped by pressing the AA key again.
-no vertical recoil haloreach.dll yet
-Meleeing with the Brute Plasma Spate as an Elite causes some fuckery with the weapon model during the animation.
-Power Fist (Armor Lock) is not working properly for clients/non-hosts.
-Gravity Rifle charging sounds in third person can de-sync at times.
How to install:
Place in Halo The Master Chief Collection -> haloreach -> maps, MAKE A BACKUP OF THE ORIGINAL MAP!