Half-Life: Xen's Horror is a mod about a unknown player who tries to escape Xen, but things don't go quite well. The player has to go through many dark hallways and complete puzzles while not trying to have an accident. The player barely sees anyone (other than enemies). What path will you take? That is up to you.
Half-Life: Xen's Horror is a mod about a unknown player who tries to escape Xen, but things don't go quite well. The player has to go through many dark hallways and complete puzzles while not trying to have an accident. The player barely sees anyone (other than enemies). What path will you take? That is up to you.
NOTE!
This mod's files have been reuploaded due to complaints of the file being 300 MB big. This has been shrunken down to 24 MB! You're welcome :)
Also Note:
I am still kind of new to Gold Source (especially with uploading mods) so my mods may still look awful and I understand if you write a bad review because this is no excuse. But I plan on learning from my mistakes and preventing any bad things from the past from happening again.
Still a lot of junk files. What has to be inside: 1 map, 1 model (not properly used on map, by the way), a properly set liblist.gam (no need to include dlls). Maybe + 1 new sound (I haven't saw it used on map) & maybe modified sentences.txt / skill.cfg / titles.txt (not sure if they have been properly set for using too). Also modified icons for Steam. Other files are just unneeded for the showcase.
Regarding the map itself - it has some "gameplay", but everything looks primitive & unfinished. Nothing good enough to show it on public. Except you want to get a criticism back.
Recommended liblist.gam changes (to get rid off copy/pasted dlls which can be unsupported in some situations):
gamedll "..\valve\dlls\hl.dll"
gamedll_linux "../valve/dlls/hl.so"
gamedll_osx "../valve/dlls/hl.dylib"
Alright