Install Instructions: 1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods). 2. Restart steam. 3. "Half-Life 2: Wars" should now appear in your games list. If you do not have "Alien Swarm" installed, it will ask you to download it upon launching the mod.
Wars 2.0.8 changes
Balance:
* Rebel/Combine soldier AR2/SG upgrade now requires the Munition Depot/Armory. Removed unlock upgrade abilities.
* Reduced costs Rebel Medic from 4 req & 2 scrap to 2 req & 1 scrap
* Reduced research time of Rebel Medic upgrades from 150 to 80 seconds
* Reduced provided population of Headquarter buildings from 20 to 10
* First Combine population upgrade now increases the pop by 10, second by 25 and third by 40 (costs resp. 10, 15 and 25)
* Reduced DPS hunter from 18 to 12, and burst size from 10 to 8
Updated:
* Capture progress of control points is no longer directly lost
* Combine Armory and Rebel barracks now have progress animations/particle effects while producing something
Maps:
* NEW: hlw_base4
* NEW: or_base4
* Updated: hlw_meltdown
Interface/UI:
* Updated move order particle effect
* Units can now be removed from the selection by right clicking the unit in the units panel
* Combine Hud: added combine themed control group button texture
* Info/tooltip box now shows the population an upgrade (Combine) or building (headquarters, billet) provides
* Units can now be removed from the selection by right clicking the unit button in the hud
Models:
* Updated Combine Armory (visuals + construction, destruction and working animations)
* Updated Rebels Barrack (visuals + construction, destruction and working animations)
* Combine Shotgunner now uses the alternative EP2 skin
CPU Player:
* Combine CPU builds less power generators now
Fixed:
* Hunters incorrectly dealing too high damage
* Player can no longer select scrap carried by Rebel Engineers
* Incorrect Manhack model angles
* HUD abilities panel not being updated directly when clicking an unit in the units panel
* Dissolving units being able to still shoot and fight
* Kills not being displayed in hud of single selected units
Performance:
* Improved hiding/cover spot detection speed when there are many navigation areas
CPU Player:
* Combine CPU Player now builds less power generators
Misc:
* Added nav mesh edit commands "nav_coverspot_create" and "nav_coverspot_delete", to manually create and delete cover/hide spots
* Fixed several problems with mounting other games
* Added binding option for "kill_units" in the keyboard options (kills selected units)
* Added option "units_spread", which makes the selected units spread. Can be bound in the keyboard options
* Added material for infected unit with better phong settings
* Updated CEF Library
WOW! nice :3
I like the misc ;3
* Added option "units_spread", which makes the selected units spread. Can be bound in the keyboard options.
F YEa
IT IS COOL!!!
for some reason desura keeps crashing when i try installing it ??
НАКОНЕЦ-ТО!
Desura sucks.
I added the file the my source mod folder and it shows up but when I click on it nothing happens. I have half life 2 episode 2 installed and alien swarm. Any suggestions?
Try to start Alien Swarm once, restart steam or reinstall the mod. If nothing happens, then it probably didn't start loading the mod at all.
so... im getting units aiming at the sky and enemies showing up on the radar in overrun mode but nowhere to be seen, seemingly ridiculously tough zombies on easy mode (didnt try the others), and CPUS from the same team destroying each other in annihilation, as well as hunters (possibly other units too) getting stuck near synth factories. also, is there a way to rotate buildings other than turrets?
It doesnt work,.. it only loads up Alien Swarm not hl2wars... whenever i start hl2wars it starts AS Help!
nvm... used hl2war's selflink and it works
This comment is currently awaiting admin approval, join now to view.