Install Instructions:
1. Extract contents into your sourcemods folder (default location: C:\Program Files (x86)\steam\steamapps\sourcemods).
2. Restart steam.
3. "Half-Life 2: Wars" should now appear in your games list. If you do not have "Alien Swarm" installed, it will ask you to download it upon launching the mod.
Full changelog:
Wars 2.0.5 changes
Balance:
- Increased costs Combine Metropolice from 2 to 3 requisition
- Reduced costs Rebel soldier from 4 to 3 requisition
- Increased DPS Rebel Partisan from 5 to 10
- Reduced hp Rebel Scout from 75 to 35
- Reduced DPS Rebel Scout from 10 to 5
- Reduced Rebel Partisan bonus accuracy from passive ability Revolutionary Fervor
- Reduced Slash attribute damage bonus from 30 to 25
- Reduced Black Headcrab damage from 80 to 40
- Reduced Headcrab damage from 30 to 20
- Reduced Fast Headcrab damage from 15 to 12
- Reduced Poison Headcrab damage from 80 to 40
- Reduced Zombie damage from 80 to 60
- Reduced Fast Zombie leap attack damage from 75 to 15
Overrun:
* Added Zombine from wave 5 and onward
* Added Poison Zombie from wave 7 and onward
* Added Rebel Veteran to Overrun (Rebels)
* Headcrab Cannister now contains 3 to 6 headcrabs, instead of a fixed number of 6
* Reduced frequency of Headcrab Cannister launches (Zombie wave type)
* Reduced costs Combine/Rebel AR2 soldier from 4 to 3
* Reduced costs Rebel Medic from 3 to 2
* Removed tier2 requirement Combine Mine
Added:
* Support for garrisonable buildings (Sandbox)
* Always show unit health bars using the command "toggle_alwaysshowhealthbars", with default key binding "\"
* Relationship based team colors (cl_teamcolor_relationbased)
* Option for random bonus crates (any game mode, enabled by default)
* Poison Zombie (Sandbox & Overrun)
* Zombine (Sandbox & Overrun), including a pull grenade ability
* Combine Gunship (Sandbox)
* Combine Helicopter (Sandbox)
* Dog (Sandbox)
CPU Player:
* CPU Player no longer sends groups of units to the same control point
Unit AI and Navigation:
* Units now have a max chase distance when auto attacking an enemy. When exceeded, they return to their idle position
* Units no longer auto chase after enemies if they have no line of sight and are not under attack by that enemy
* Units return to their idle position after finishing an auto casted ability
* Air units now build their routes directly to their goal position, except when they are stuck/blocked
Fixed:
* Fixed RTS/FPS config being mixed up due asynchronous write of host_writeconfig
* Minimap sometimes incorrectly showing enemy units
* Soldiers no longer try to move to the same cover spot
* Fixed "single unit" type cast abilities not checking for all units in the selection, but only for a single type (e.g. grenade ability).
* Fixed incorrect client side gun position used, resulting in incorrect weapon tracer effects
* Fixed broken Rebel Medic heal upgrade abilities
* Broken AR2 alt fire ability Combine Elite when the shotgun is equipped (no longer possible to use the ability in this case)
* Unable to switch the autocast setting of abilities (right click ability button)
* Vortigaunt dispel ability now also applies damage to other units than antlions
Misc:
* Updated unit names and descriptions
* RTS Keyboard binding config page now shows more appropriate descriptions for RTS mode
* Added filter entities for player owner "filter_owner" and unit type "filter_unittype" (Hammer)
* Added entity "event_building_listener", which fires events when a building construction is started or finished (Hammer)
No mirrors. :<
I guess I have to wait. ^^
gamersfront
Seems gamersfront blocks certain countries: Gamefront.com
I don't see Poland on their allowed list, which might explain why he can't download.
Whenever I try to re-bind my keys, it erases what I entered.
Correct. You can't bind some of the keys in rts mode, because they are reserved for hotkeys.
Is there any way to change that?
I will change it for the next release.
May I ask if you can upload it to diffrent mirror I am having downloading the zip file from gamefront, if you can that would be ok.
sir...
you sir...
are a god...
I'm not joking you should actually make games. not mods but actual games.
This seems like a great mod, I wish this would download faster.