The mod changes weapon characteristics and sounds in SP campaign and coop. -Almost all weapons now have new sounds -Ammo counter has been removed for all weapons -Zoom has been removed while ADS -Ammount of ammo you can carry has been changed -Recoil has been adjusted -Rate of fire of some weapons has been changed, so that it is realistic -Thompson now uses the 50round drum magazine -PTRS has been replaced with DP28, as it was the most disturbingly ridiculous weapon one could put into a game like that -AI has been slightly altered, but the change is not as evident as in my CoD2 mod (modding WaW is a pain in the ass, compared to CoD2) -Weapon damage has been increased -some weapons are stinn not modified or partialli modified as it is still WORK IN PROGRESS, so don't flame
the mosin nagant sniper have no sound and some weapons still have their ammo count
but great concept
Yeah, I know, it's all said in the readme;) But I'm trying to finish it, although it's not as nice and easy as it was with modding CoD2. I also wanted to make the scope power as it should be, but it's all messed up. In CoD 2 the power was related directly to fov, so I could just make a 2x magnification by changing the value from 90 to 45. In CoD5 I don't seem to comprehend it. Editing the scope reticles is also somehow weird and I can't get them proper. Anyway, thanks for feedback;)
nice, a well idk how to put this, realism mod xD. i like.
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but why take out the ptrs?thats a real weapon
The PTRS was removed, because it's not a wepon that could be fired while standing or be carried around freely, as it weighs over 20kg and is over 2m long.
I added on mod folder in AppData, but i can't hear nothing. Can you help me about tutorial? Thanks i would try your custom weapons audio pack.
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How to install?
How did you edit the campaign weapons? I would love to try it out.
Thanks,