My personal rework of the New Era Mod, games from 1920-2020 focused on the WW2 scenario with small but impactful changes from the NEM to make buildup and combat more suitable for MP Games.
Installation is the same as every other Vic 2 Mod, if you're looking at this you've probably done this before.
Changes compared to Nem 1.27
- Rework of conquest CB to allow for complete annexation of larger countries
- Rework of Army units to have better stats and higher strength
- Army training time standardized to 90 days
- Infamy cost of most CBs rebalanced to account for the low infamy decay this mod has
- Consumption rates of goods changed to encourage microing economy
- Releasing Satellites & Dominions now removes more Infamy
- MP rework of Great Wars (War to end all wars discovery must have already fired): Infamy costs for adding goals during a great war have been further reduced, War goal score costs have been artificially set to zero so that more people can add more demands during Great wars without score cap passing 100. This will take effect from the next month tick after the first Non-GWcapitulation wargoal is added.
- Non-core naval bases now provide much more Naval Supply and ship cap