This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
Fixes for bugs, developer oversights and also some small extra features. This version is compatible with the EPIC GAMES STORE version of Far Cry 2.
This mod fixes lots of bugs and developer oversights, as well as adding a couple of small features to improve gameplay.
There are seperate downloads for the Steam, GOG, Ubisoft Connect and Epic Games Store versions.
The download comes with all the fixes below and also a 4GB patched .exe file for improved game stability and load times.
You can also choose between the following options:
1) Save Anywhere and Limited Saving, if you want to have the PC or console experience.
2) Flashing Items or No Flashing Items, if you want some extra immersion.
Full list of changes
Graphics
Weapons
Vehicles
Gameplay
General
DLC - Available without authentication with Ubisoft
Changelog
v1.1
Reduced fall damage.
Reduced monocular sensitivity.
Improved a slight misalignment of the vehicle GPS.
Added instructions to adjust the level of colour saturation with the 'Colourful Far Cry 2' Reshade.
v1.2
Reduced the chance for enemies to chase the player when driving through outposts from 100% to 50%.
Explosive barrels now start fires.
Improved the formatting of the character select screen (English only).
Added a new download for the Epic Games Store version.
Updated the Reshade version to 5.0.1 and changed the legacy 'Colourfulness' shader to the more modern 'Vibrance'. The end result is identical.
Removed mip-maps from the mod watermark so it shows correctly on low settings.
Fixed a mistake I made that broke the widescreen menu label.
Fixed a mistake I made where rim lighting had not been removed.
v1.3
Less annoying outposts and improved world persistence - With his permission I have included Scubrah's amazing newscript. This means areas where the player has visited are maintained in memory, up to a reasonable distance.
Removed a sniper that often gets stuck inside a rock in map 2, at the ammunition outpost between the Crash Site and Sepoko.
Specops enemies now have a truly unique appearance suitable to their role.
Fixed a mistake in the previous version where the blue fuzz filter on the vehicle GPS had been removed.
Updated the Reshade version to 5.1.0.
v1.4
Fixed an issue with the intro where the Big Trucks carrying troops would stay stationary where they spawned.
Added Scubrah's fix for bouncing npcs with framerates over 60.
1.5
Added a missing file for the bouncing npcs fix.
1.6
Removed the fix for an uncapped framerate causing bouncing npcs due to a bug where touching some npcs damages the player.