This release of Europe 1200 includes Western and Central Europe with a total of 35 factions and 4 military orders, including 3 new factions, The Kingdom of Hungary, among with a good lot of enhancements and bugfixes. Live the Middle Ages and find your way to glory...
FACTIONS: Castille, Leon, Navarre, Aragon, the Banu Gaya (Mallorca), Almohad Caliphate, France, Toulouse, England, Denmark, Norway, Kingdom of Connacht, Irish Kingdoms, Welsh Principalities, K of Mann, K of the Isles, Scotland, Sweden, Genoa, Pisa, Holy Roman Empire, Holland, Frisia, Flanders, Brabant, Venice, Sicily, Bohemia, the Papal States, the Tuscan League, Lombard League, Hungary, Bosnia, Ragusa, Serbia. ORDERS: Aviz, Santiago, Calatrava, Saint George. MAP AREAS: North-West Africa, Iberia, France, Holland, British Isles, Germany, Italy, Norway, Denmark, Sweden, Bohemia and Hungary. INCLUDING: Sea travel, naval warfare and a complete enhancement of the war system, among many other minor features.
NEW FEATURES AND CHANGES:
Major:
- Added Banate of Bosnia.
- Added Republic of Ragusa.
- Added Grand Principality of Serbia.
Minor:
- Added Freelancer (thanks to Freelancer mod).
- Added Recruiters (thanks to Diplomacy mod).
- Added some of Al-Mansur's map icons (english & french castles, french cities only for now).
- More mercenaries.
- Two more companions.
- Iberian Peninsula tweaked on the map, it's less flat now (greater height differences between coastal and mountainous regions).
- Boosted the economy by reducing economy penalties. Everything is not poor anymore, but everything isn't rich too.
- Slight but important revamp of food usefulness in relation to party morale. Details here.
- Made the optimzation tweaks for the mod a little better. Is more efficient now (although maybe little noticeable).
- It is now harder to become a vassal, potential needed increased by 40. Potential is a combination of diffrent things like relation with king and renown.
- Added kdm's pack of german specific helmets (it also includes a cavalry shield).
- Custom faces for Castillian, Leonese, Almohad and Banu Ghaniya captains, and several italian lords (thx to MihailoSRB).
- Custom castle scene for Kalundborg, Denmark (credits to Brubar).
- Custom castle scene for Würzburg, HRE (credits to quapitty).
- Custom castle scene for Hohenzollern, HRE (credits to quapitty).
- Custom scene for Bremen, HRE (credits to quapitty).
- HRE banner changed to a more accurate version. Also added banners for several HRE lords.
- Added more personal banners (the ones available for the player to choose when reaching noble status) - credits to quapitty.
- Some tweaks to the Croatian rural troop tree, which had several inconsistencies and unnacuracies.
Fixed:
- Arrows, bolts, gloves, helmets and boots no longer dissapear from merchants' stock after a few days.
- Irish and Connatch ladies are no longer listed as part of the Norwegian faction.
- Custom Nüremberg siege scene (by quapitty) now works properly.
- Frequent Danube glitch solved
NORMAL INSTALLATION INSTRUCTIONS
Moddb.com
STEAM INSTALLATION INSTRUCTIONS
Moddb.com
One of the best mods for Mount&Blade warband, my favourite by far!
please man can u help me.I instaled MIB warband and this mod for him,but when i enter to play its loading 2 seconds and kick me from game and appear some RGL error:"get object failed for textures:pebbles normal".Is this mod must be same as the version of game.And how can i see what is version of mod.And if that problem is which mod i must install?If anyone know pls help me pls!!!
a ver si es original solo re instala el mod y si es pirata es que ta mal pirateado ya que la versión no tiene nada que ver que lo probé con varias versiones y me IVA nops tantee si lo tienes mal pirateado en pivigames lo tiene vien pirateado
pero si tienes dinero hay si cómpratelo como ice yo que lo tuve pirata asta que me lo pude comprar (si esque lo tienes pirata)
All I can say is thank you so much for this you guys kick ***.
Take this as positive critic
I think map should be made more realistic looking, know it looks like it would made by Paint using only lines...
Plenty of new troops and items(mainly armors and weapons, I would replace EVRY item from Native, but thats maybe for later releases) should be added, then this would be playable.
Overall, pretty good job.
Your right about the unrealistic map, but everything else seems fine to me.
everything except kingdom management and these ridiculous dialogue boxes. All vanilla dialogues? Take a lesson from Sword of Damocles and CHANGE THEM ALL, or just use Sword of Damocles', theyre perfect!
Can I get a mod that mixes Diplomacy's kingdom management, sword of Damocles' gameplay, and Europe 1200's map?
I would like to ask, how to recruit lords?
I've been playin' with this mod for 2 weeks but I cannot find no option for recruiting lords. When I capture a new castle, the mod tells gives me 2 options, the second when I keep the castle for myself and the first is vague to me, because the same happens when I click on it (the castle will be mine).
Is it possible, to recruit lords?
And secondly, is it possible to make vasall out of my companions?
My SECOND QUESTION: which path of Warband do you use, for developing this mod? I use 1134 but if ypu use 1143 I will change to this. I think you should give information for users on the main page of this mod, which Warband patch to use for your mod.
Thank you for answering.
Yes, you can make your companions vasall :)
I think 1143 mods work on 1134 and viceversa, so it's not a problem.
diplomacy is not working on 1134, actually when you install it a message comes out saying is almost sure it wont work, running a kingdom without diplomacy mod sucks!
I founded a bug - when i traveled around and saw some lord i talked to him and i saw a new option that i can join him and he will pay me and will give me armors weapons etc. and when i join him hi traveling around after some time i get my denars and experienc but how can i get out of his party ?
When i try just click on map some error apiers "get_object failed for mesh: pic_soldier_world_map" and i get throwed out from game.
Can you help me with this?
Sorry for my very very bad english.
I've got the same problem
How can you fix it?
And me it is really annoying
Me too, I went to the capital of Grand Principality of Serbia and asked the king to be a solider in his army, he approved, I got out the city click on the map and the same thing happened.
Can you fix this please?
It will be fixed for the next release.
actually this was happening to me too ... then i installed patch 1.143 and now it works just fine ...
Not all settlements are listed in the location screen. That does mean that you can't fix it to sort them all in?
hi everyone, this is the greatest mod ever.Will you add The Bulgarian kingdom when adding Byzantia??There was a great conflict between the two at this time!1186-1261 the bulgarians again rule Myzia Thace and Macedonia with capitol city- Tarnovo.They are fighing agains the western knights who at that time conquered Byzantia and divided it.The name of the king at that time was Ivan-Asen 1 and Ivan Asen 2! Bg.wikipedia.org this is the map when bulgarians freed themselves from Byzantia it would be a verry nice starting territory in the game :)). I cant find illustrations of their armour and sabers to show you :(
lol sorry the link doesnt work
To all of you with crashes, you could check out this thread (from the the 1257 mod), and see if their tips can help you.
You obviously shouldn't post anything related to Europe 1200 there:
Forums.taleworlds.com
Has the noble turnaments been fixed ?
PROBLEMS WITH VERSION BETA 6
Tried the beta 6 version, problems:
MINISTER PROBLEM:
If for the first time you choose an ordinary men to be minister, you can change him for one of your heroes. But if you chose one of your herose first, you'll never be able to choose an ordinary man instead of your hero.
SAVEGAME PROBLEM:
I thibnk its basic, when a mod is upgraded, savegames should be compatible. But in your mod, when I copy-paste from olda savegames and put it into Europe 1200 - Beta 6 folder in the C driver (which is very hard to find), and I load my savegame from the previous version, THE MAP IS THE OLD VERSION! The new cities and countries are NOT THERE! And my heroes has a totally different names. After I enter into any castle, a screen comes up that I cannot put away, only if I CTRL+ALT+DEL the game. I think it should be fixed, because it is not logical that we need to start again the mod everytime you publish an update.
SEA PROBLEM:
After recognising the "savegame-bug", I strated a new game. When I was at day 52, suddenly sea-travelling HAS GONE!! I was not able to go on the surface of sea with a boat, my party cannot move if I want them to move towards water, the stay on the shore. The same happens not only with my party, but EVERYONE on the map, caravans, other armies, villagers, NOBODY CAN TRAVEL BY SEA ANYMORE. I started a new game, I tried to reinstall the game, I loaded earlier savegames when the sea was ok, but STILL NO SEA TRAVELS!
Finally, I decided to meve back to previous version, where sea travel works good.
Does not work. Everytime i try to start the Game it crashes and says "get_shader failed for: water_shader_mud_high"
Does this request somekind of Landscape mod?
even my is the that **** crash comes whyle tryin to run europe 1200
I had a problem with this version. When I moved it to modules and run it, it shows RGL error or is it RLG I don't give a f*ck, I'm ****** :@ I tried downloading it again with this peace of sh*t of internet and after about 4-5 hours it finally finished downloading, just to see that it won't work...again -.-
oh, yes.. my version of M&B is 1.011 if it helps... You help me... please... :/
i meni se to desava kako si resio problem
hi people ...
can you tell me someone who can pronounce my idea for a new Mount and blade warband mod ....
I believe the idea is great and will surpass all previous modules
If you know someone please contact me here nemanj100@gmail.com
@Shenronn
You need the latest Version of M&B WB, my Prob. was i just had 1.23 or so.
And... i was a bit disappointed. To less towns, landscape is total alpha and there are still some bugs with some armors such as the mail coifs.
well I heard that it's working on this version I got. I don't understand... I'll try finding the latest version, but this college's internet is a junk...
Mount and Blade Warband 1.143 is needed to play this mod.
my computer is a litlle old but i can play it but it wont start i downloaded 1.143 version and it show eror when i try to start the game
The number of towns was deliberate, it was done for balancing reasons.
Also, I really don't know why you think that there aren't many towns? There are a lot of them, for example, a medium-small faction has at least 2 towns. England had 6, Hungary 5, HRE 10, etc.
hi people ...
can you tell me someone who can pronounce my idea for a new Mount and blade warband mod ....
I believe the idea is great and will surpass all previous modules
If you know someone please contact me here nemanj100@gmail.com
imam problem sa igrom:pokrenem evropa 1200 i pocne da mi ulazi u igru i od jednom mi se pojavi greska(RGl eror-get_object failed for texture:pebbles_normal) verzija mi je standardna 1.1 ako treba da se skine pec molim vas da mi date link odakle da skinem HITNA POMOC!!!
I have a problem with the game: run europe 1200 and we begin to enter the game and once I get an error (RGL-get_object eror failed for texture: pebbles_normal) version is the standard we should be 1.1 if the stove is off, please give me link where to take off URGENT HELP!
I found a bug too here and i figured it's good to spell it since the full version isn't out yet, here it is: While traveling and buying armors the player finds himself unable after a time to buy any type of boots, gloves or arrows...for the matter...mainly chest armors and helmets. This is a bit wierd and frustrating... the mod is great tough. Thank you!
i love you my friends for your work . I'm ready to pay for it.
Why when I want to launch the mod, it's the native game that's launch ?
You have probably installed wrong. Take a E1200 folder and put it in Modules folder (found where you installed Warband).
Then, when you launch, just choose E1200 from the menu.
mam problem sa igrom:pokrenem evropa 1200 i pocne da mi ulazi u igru i od jednom mi se pojavi greska(RGl eror-get_object failed for texture:pebbles_normal) verzija mi je standardna 1.1 ako treba da se skine pec molim vas da mi date link odakle da skinem HITNA POMOC!!!
+1 vote reply to comment
StefanDanilovic1207 Feb 17 2012, 1:44pm says:
I have a problem with the game: run europe 1200 and we begin to enter the game and once I get an error (RGL-get_object eror failed for texture: pebbles_normal) version is the standard we should be 1.1 if the stove is off, please give me link where to take off URGENT HELP!
1. Da li imaš Mount and Blade Warband, a ne običan Mount and Blade? Pošto je ovo verzija za Warband.
2. Moraš da imaš verziju 1.143 Warbanda da bi igrao naš mod.
I have a problem : "get_object failed for texture: pebbles_normal"
please help me
What version of Warband do you have?
To play this without problems, you need Mount and Blade Warband 1.143.
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I have a question, I've been playing a previous version so if I update it to the most recent, will I be able to play the same character?
No, it's not save game compatible.
However, you can save your character by extracting it, and then importing it.
e brate da li ne znas mozda kome mogu da se javim i predlozim mu neke ideje za novi mod
Forums.taleworlds.com
Mada je malo verovatno da će neko da pravi mod koji ti predložiš. Većina ljudi koji imaju ideju sami krenu da prave, pa onda kupe ljude i simpatizere usput. Ogroman broj ljudi počinje modove, ali samo ih malecni broj odradi.
A koja ti je to ideja da misliš da je baš dobra?
u brate kad ti ja odgovaram na ovo :))))
posle 7 meseci...
ma bre mislio sam da bede dosta slično ovom europe 1200 samo što bi ovaj mod obuhvatao ceo svet...
evo sad sam na telewordsovom forumu stupio u kontak s nekima koji su već pravili tako nešto, pa ako nešto više saznam javi ću ti