Just want to get some input on a modpack I've been putting together. In order for it to work properly, everyone would need to download it. I did not make this mod check this page out for the maker and group. Maker is 'Robotic Rampage'
Just want to get some input on a modpack I've been putting together. In order for it to work properly, everyone would need to download it.
I did not make this mod check this page out for the maker and group.
Maker is 'Robotic Rampage'
Steamcommunity.com
To Install:
1. Locate your Treasure Planet folder. This is either under C:/ProgramFiles (x86)/DisneyInteractive/TreasurePlanet/TP_Game if you have the CD Version, or it is under C:/ProgramFiles (x86)/Steam/SteamApps/Common/TreasurePlanet. '
2. Backup your Treasure Planet: Battle at Procyon folder (steam), or your TP_Game folder (disc) by copy and pasting it to a safe place.
3. Install using the 'EthForce_Mod_Pack_Setup.exe', and install into the directory you just found in step 1
4. Mod is installed.
New in 1.8
-New Maps: Hunt for Dark Angel and Mortar Duel
-New weapons: Super Grav Charge
-Ship damage and HP tweaks
-Non-annoying foghorn
-Country flags and fixes
-Bugfixes
Current items
-Reverse versions of Red Rover, Border Dispute, Convoy Raid, and Mousetrap from the Procyon War Mod
-6-player faction maps
-Tournament maps
-Different Maw maps with different ship sizes
-Arena 1: A typical map with a pirate base in the center that attacks those that get close
-Vanov Darkness map from the Procyon War Mod: a map based on the section from Mission 4 with a black hole and asteroids
-Event Horizon: A map circling a massive black hole with repair towns
-King of the Hill: In the center is a hostile base that is easy to capture. Once captured, it's on your team. However others can still board and take it for themselves
-Tides of the Vortex: A map based on Shadow Dance where the nebula and whales have been replaced with currents.
-Calyan Abyss: The mission 7/8 map, now a battlefield
-Montressor Skies: The mission 1 map, now a battlefield
-The Cataclysm Anomaly: ALL the black holes
-Darkshire Hunt: Mission 9 map. (WIP)
-Fixing of player spawn locations in Mousetrap and Diablo Strait
-Dragons no longer flee in Dragons' Nest
-Ironclads now have different colored thrusters and bigger (aesthetic only) explosions
-Engine-specific wake colors (Pirates have redish-pink, Navy has gold, civilians have white, procs and ironclads have ice-purple)
-New tug sounds
-Five new black hole types: A big spooky green one (used in Event Horizon), a medium blood-red one (used in Locusts), a small and medium purple variation (in Cataclysm Anomaly), and a medium, plasma jet-less, blue one (used in Tides of the Vortex).
-Civilian Galleon, Civilian Barque, Civilian Schooner, Civilian Sloop, Civilian Packet (now called a brig) the Arcturian Merchant ship, Amelia's Heavy Escort (now the Command Escort) and Argentum (now going by the Pirate Man-O-War) are activated and properly named and crewed.
-Convoy Raid ships, Mousetrap supply fleet, and Historical map ships now have the names they were designed with
-Above ships in above maps now drop lifeboats
-Many ships have had names replaced to remove repeats and match those in the campaign (ex: "RLS Lightning" is now a name for the Fast Frigate instead of the Torpedo Boat. This spot has been filled by the "RLS Swift")
-Convoy Raid music speeds up with each convoy
-Navy now has medium lancers and Pirates now have light plasma cannons
-Procyon Man-O-War: Arcturian fire launcher and energy net launcher replaced with heavy lancers. Belly lancer replaced with lightning gun. Ice Fist given similar loadout.
-Pirate Assault Cutter: Now has five medium guns instead of one. Doesn't affect Locusts cutter
-Navy Assault Cutter: Now has plasma cannons on the bow
-Pirate and Navy tenders only have light guns
-Weapon Barges: Light guns are replaced with medium guns
-Navy Frigate: Grav charges and harpoons replaced with medium laser cannons. Rear laser cannons replaced with grav charges
-New Weapons: Medium Flamethrower and Lightning gun from the Procyon War Mod, and a railgun for gunboats and the Proc cutter and firework launchers that fire flaming projectiles at enemies.
-Many new crewmembers
-Super Secret Things...
Planned Items
-Nuke launcher of terror?
Long-term Planned Items
-More maps
-Co-op campaign?
-Ironclad Faction?
wow, it's so beautiful...
Did you actually play it.. cause it os very fun
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