Description

ChangeLog: [Fixed] Bots never receive items from target_give [Fixed] Bots without weapon that try to attack the player cause "weapon index out of range" error in console. [Added] health key to func_train. [Added] TOGGLEABLE spawnflag to func_rotating [Added] Gore setting [Changed] Powerups now spawn immediately into the map [Changed] info_waypoint entities are colored a darker shade of teal in GtkRadiant to better distinguish them from info_player_start entities.

Preview
EntityPlus 1.1.7
Comments
Massao_Quaker Author
Massao_Quaker

Go here to download the map in screenshot Quake3world.com

Reply Good karma+3 votes
numbersix
numbersix

When I first got Q3, I was underwhelmed.
It looks awesome. And then you're playing deathmatch against bots.
Or online vs. live players.
There is literally nothing new, besides the pretty graphics.
And from a map makers standpoint a whole slew of features that have been mostly standard since Scourge of Armagon are missing.
Duh?

Nice to see someone finally put some features in there.

Reply Good karma Bad karma+2 votes
Massao_Quaker Author
Massao_Quaker

I see many not liked quake 3 because it had no single player mission, i hope this will bring more player to q3!

Reply Good karma+2 votes
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