The tenth update for Elite's Conflict Mod v1.2 Gamma. This contains all previous hot fixes and the original Gamma Files, please delete the old mod and download this new version!
This is a complete release including the newest updates and all previous hotfix files. Completely erase all previous Elite's Conflict Mod files and folders. :)
Changes Include:
- Added Graywolf126 to the HEROIC Studios team
- Updated main menu screen to reflect current version
- Updated mod credits to reflect current version
- Added the new Tartan I model and texture (work in progress)
- Slightly reduced Rebel Alliance proton torpedo damage, 45 down from 50
- Updated the HAVt B5 Juggernaut description and increased the FOV of the unit, noting the observation tower present in lore
- Fixed multiple space unit selection circles (work in progress)
- Updated the ground tactical camera
- Quasar Fire-class Carrier shields reduced by 100, 1900 down from 2000
- Victory I-class Star Destroyer scaled correctly
- Victory II-class Star Destroyer scaled correctly
- Venator-class Star Destroyer scaled correctly
- Thrawn and Piett laser ability fixed, updated and balanced like the ISD II
- Quasar Fire-class Carrier ability nerfed
- EF76 Nebulon-B Escort Frigate ability slightly nerfed
- CSA ISD I ability has been nerfed
- CSA Victory I ability has been nerfed
- Acclamator II-class Assault Ship ability has been nerfed
- Arquitens ability has been slightly nerfed
- CR100 abilities have been nerfed
- New CSA skins for the Victory I, Venator, and ISD I have been added, replacing the old ZC skins
- Fixed an issue where the AI would build Republic Victory I-class Star Destroyers which couldn't be killed
- Fixed text issues that mentioned the ZC, corrected them to mention the CSA
- Updated the Abraegado Rae ground map to allow the pop cap to be 20 on the ground, all maps will be updated to have 20-40 ground pop cap on every map in the future
- MC80 Home One-class Star Cruiser ability nerfed
- MC80 Wingless-class Star Cruiser ability balanced
- EF78 Nebulon-C Battle Cruiser ability nerfed
- Venator-class Star Destroyer ability nerfed
- ISD II ability nerfed
- Home One hero unit abilities balanced
- Home One hero unit shields reduced by 5000, 25000 down from 30000
- Fiolla of Lorrd abilities balanced
- Carrack abilities slightly nerfed
- ISD I ability nerfed
- ISD I shields reduced by 2500, 17500 down from 20000
- ISD II shields reduced by 3500, 21500 down from 25000
- Slave I, Kyle Katarn, and Bossk have been buffed to be more competitive
- Multiple other ships have had scaling adjustments
- Rebalanced the Auto Resolve system, all space units and space stations should now be accurate in strength for Auto Resolve (work in progress, heroes, ground units, and planet specific starships are not finished)
- Rebalanced the AI Combat Power system, the AI will now build a more diverse range on units and build more unique units, compared to just spamming the strongest unit in the game (work in progress, heroes, ground units, and planet specific starships are not finished)
We are still adding content and balancing is a running thing to address but it is looking great! Thank you for all of your input. We are releasing v1.2 by early October!
Have fun and please comment below or on Discord on bugs, issues, and ideas!
- {HEROIC}Elite and the HEROIC Studios team
"Downloading"
Huzzah!
No idea why but it doesnt work just runs to normal FOC will look at it a bit more.
how to install this?
i see only Data folder
does it need older version?