This is a launcher for Duke Nukem Manhattan Project that allows you to boot into custom mods automatically
Tool created by TheZombieKiller. Mirrored here for archival purposes.
Here is a WIP version of the launcher. I've tried to make it as faithful as possible to the original, whilst adding the new "Game Directory" option.
The launcher will detect mods in the game directory, and will generate the required files for DNMP to run them.
Currently the "Advanced" button, and the graphics settings do not do anything. I've been focusing on the mod capabilities. Once these are done however, the launcher will essentially be complete.
If you wish to make "ArenA v1.01" playable as a separate mod, make a new folder in the DNMP directory and name it anything you want (I use arenav101), then copy the "base" folder into this new folder. The base folder is located in the "duke" folder inside ArenA's zip file.
You could also just dump the contents of the base folder, rather than the folder itself, into the new folder.
EDIT: Just a few notes that modders can take note of:
* The launcher allows you to use "zip" and "pk3" files in the mod folders, rather than just "zipfs".
* There is no need to make a custom "init.cfg" file, as this is generated with all the correct folders and files automatically. Any edits you make to the generated file will be overwritten when the game is launched next.
* In the "GameInfo.ini" file, any instance of "$GAME" will be replaced with the name of the mod's folder
Optionally, you can create an additional "GameInfo.ini" file in the new folder and put the following inside of it:
[GameInfo]
Title=ArenA v1.01
Everything else is handled by the launcher.