Doom 3 - Dual Pistols III by doomtrinity ( final release ) //WHAT'S NEW - Independent use of the guns: you can reload a gun and fire the other one at the same time; - Enhanced firing mode; - Semi-auto guns: pistol fires as fast as you can press the button; - New anims; - Other minor enhancements.
Dual Cool LOL
all we need now is the script that makes it fire fullauto a la the "fullauto pistol mod" i found somewhere ;)
You see, I switched the firing mode to semi-auto since it's more appropriate for pistols ;)
haha yes, but its quite fun running around in the UAC corridors with fully automatic pistols :p
funny how i never can dl **** from modbb, i always have to scroogle anything i find in here i wanna dl and dl from soemwhere else...
quick note for the guys thats been in contact with me about this, no there wont be a reupload of this with the FMJ Glock skin by me, the makers wont reply to my requests for approval and if you know me, you know id never upload anything at all without approval of the creators
it doesn't let me load my game it crashes and says ERROR: Error: file script/weapon_pistol.script, line 109: Unknown value "startWeaponLight"
You need my first version ( wich has the Denton's mod ) to use this.
You can find all info in the readme. Btw, you should download my new script too ( it fix a bug that occurs when you load a new map with double pistols as current weapon ), you will find it in my thread at d3w, Doom3world.org
ok
damn it still doesnt work why :(
You must have these .pk4 files in the "double_pistol" folder to run this mod: DentonDLL.pk4, Dentonmodv2final.pk4, zzDualPistols.pk4. Also, you should have the "script\" folder if you've downloaded my new script from d3w. I guess you didn't install it properly. Obviously this is for Doom 3 1.3.1.
my game is up to date
hey doomtrinity
I am trying to export my own model that would change the pistol into a glock. I eventually want to do my own animations as well but i keep getting the "Maya not installed in registry" error. Ive tried registry fixes and like 4 mayaimportx86.dll files but i cant get it to work. Did you run into this problem? and if you did how did you fix it?
never mind, i got it.
Hey,
I'm glad you figured it out, btw take a look to the double pistols in the Perfected mod, that's a slightly enahnced version, also I implemented the third person anims ( but the code is a bit tricky ). The double pistols I made for the Perfected mod could run in vanilla Doom 3, I can help you with the files you need. If you'd like to use it in your mod just ask VGames for permission;)