The 0.3.4 Version of DOOM:ONE including Inferno. he development is taking a slightly different turn and as such, you will not see many new additions here to Inferno. However this isn't the end, as E1M1 will show you...
**PLEASE NOTE** Version updated to 0.3.1 due to a rather noticeable missing texture in places!! I can only apologise for the ridiculous oversight!! This should fix it for you! This is now fixed and as a thank you... some more developments on E1M1 Included! Enjoy folks!!
**NOTE 2** Due to a reported voodoo doll incident, Version 0.3.2 is now the current version! Thank you again to you players for pointing out these bugs! Further E1 Developments can be found in this version!
**NOTE 3** Another gamebreaking bug discovered! Impassible linedef removed from House of Pain causing the player from being unable to climb the centre stairs at the entrance,
**NOTE 4** More bugs discovered with Inferno. I have run a FULL test now, and identified and corrected every single problem I could find. Please continue to post bug reposts as you find them! E1M1 and E1M2 have evolved some more...
Oh, hell yes ^^
It doesn't say Mac.. but I've got Doomsday Engine running so I'll download and try! Can't wait!!!
Major Framerate Drops as Soon as I enter E1M1.Only seems to happen when I'm looking at the decoration in the middle of the area by the Green Armor room.
Will look into that now and see if I can replicate it!
Found it, I think that camera texture was a bit too overpowered, reducing the resolution too it for the next update!
Excellent. For some reason, previous versions didn't play well with Brutal Doom, but this one works 100%. Thank you for all your hard work, much appreciated.
I'm very impressed with all the work you have done on episode one. I thought the detail was impressive in the first couple builds of it, but just having seen the first two maps, you've really gone all out! Keep up the great work. I look forward to seeing Inferno when you are finished with it.
Thnk you kindly! I wasn't planning to release those areas yet, (as you can see with Hangar there is still a LARGE unfinished area!!) but I guess its nice for you guys to see something a little extra considering all the bug fixing thats needed doing during inferno's development!!
120 megabytes? Whoa.
This has the game, the music file and the pistol zombie... quite weighty haha!! The game itself is sitting at 70MB there or thereabouts
Thank you for the extensive fix. I'll go over as much as I can tonight :)
im really enjoying this mod. its a refreshing change from the level structure of Vanilla doom. perfect addition to play with the brutal doom mod. Keep up the awesome work!!!! =^_^=
Good Job,thanks for making my dream come true.