This is a small mod by _emoose_ for DOOM 2016 that readds all the hidden console commands & cvars in the game, without needing to be in any kind of "developer mode"!
(boosting the number of usable commands & cvars from 39&170; to 290&6592;!!)
It also reimplements the following commands, which were almost completely stripped from the game, such as; noclip, infiniteHealth, noPlayerDeath, noPlayerKill and noTarget
Thread: Reddit.com
Here's DoomLegacyMod v201901, updated for the latest version of the game (no idea what the games version number is though so I'll just use dates from now on :P)
Haven't had the chance to test it on any machine other than my own though, so it'd be nice to hear from anyone who tries it out.
Download: Bit.ly
_28lDeogZhLGXvE95QRPeDL wrote:
This is a small mod for DOOM 2016 that readds all the hidden console commands & cvars in the game, without needing to be in any kind of "developer mode"!
(boosting the number of usable commands & cvars from 39&170 to 290&6592!!)
_28lDeogZhLGXvE95QRPeDL wrote:
It also reimplements the following commands, which were almost completely stripped from the game:
-
noclip
-
infiniteHealth
-
noPlayerDeath
-
noPlayerKill
-
noTarget
_28lDeogZhLGXvE95QRPeDL wrote:
DLM v201901 is built to work with the latest DOOM 2016 update as of 18th January 2019, it very likely won't work on any other versions.
(maybe you noticed the name change, I decided to make DLM from scratch instead of using my old LegacyMod codebase since that was a bit messy after the changes I made for Wolf2, I'll probably release the code for this new DoomLegacyMod soon for anyone who might be interested in it)
Note: It appears you can switch on dynamic resolution scaling using this mods unlocked console commands.
wait, the unbeholden is the guy from digital foundry?
UPDATE MOD, IT IS NOT WORKING
not good
Обновите пожалуйста мод, очень нужно
Hey, Doom 2016 updated recently (April 11th), it was a "Minor technical update today to preserve backend stability", but with it broke this mod. Do you think at some point you could perhaps update the dinput8.dll to support this new version. I wouldn't know, but it doesn't sound like that big of a task.
PLEASE PLEASE someone update this mod
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