Doom Delta v2.2 has been released! Check out some new features, such as shields, balance changes, and THE BLOB!
Doom Delta v2.2 is here! Contained within this update are a few things I've been wanting to experiment with for a while now, such as shields, character and weapon rebalances, and a new enemy known as THE BLOB!
Doom Delta v2.2 was developed and tested on GZDoom v4.2.4. Check out the detailed changelog here.
Awesome! I love this mod and I am glad to see it is still being worked on!
But is there a way to scale down the message font size? It seems a bit big.
Also, the option to disable Score Items does not seem to work.
Finally, the reloading sprites for the Super Shotgun appear to be cut off on the left when I play with the fullscreen HUD.
yay
tried running this with lzdoom 3.84, it keeps giving me "11 errors parsing decorate scripts", can anyone help?
I think we need a highter version of the gzdoom
LZDoom 3.86a, 11 errors while parsing DECORATE scripts
GZDoom 3.8.2, 7 errors, 0 warnings while compiling DoomDelta_v2.2.pk3:zscript.txt
Man this mod does NOT want to be runned
downgrade to gzdoom version 4.2.4
Forum.zdoom.org
Hello DooM DeltA KreW, I have a problem running your mod.
I have tried GZDooM 4.4.2, 4.5.0 and 4.6dev, I get the following error:
LoadActors: Load actor definitions.
Script error, "DoomDelta_v2.2.1.pk3:zscript/delta/hud_base.zsc" line 460:
Unknown identifier 'fullscreen'
Script error, "DoomDelta_v2.2.1.pk3:zscript/delta/hud_base.zsc" line 460:
Unknown identifier 'fullscreen'
Execution could not continue.
2 errors while parsing DECORATE scripts
[12:00 PM]
Any help would be greatly appreciated.
Once again, an error occurs when I try to run the mod:
13 errors while parsing DECORATE scripts
How the hell do you run this ****?
(Not actual ****)
Why isn’t it working??? It just fails to Launch
just downgrade to gzdoom version 4.2.4
Forum.zdoom.org
I cant load in the mod. I really want to play this :(
downgrade to gzdoom version 4.2.4
This was before i had delta touch bro lol.