Open World Doom mod adding all Ultimate Doom levels as 1 single level.
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The lag is strong with this one.
Well it is a big map so I guess it's to be expected on older pc's.
Na I was using a laptop with brutal doom. It runs completely fine if you don't run any wads or anything with it. Really good job with this by the way.
Well Brutal Doom probably would explain it.lol
Yea I thought so lol.
Went through the episode 1 part and only found 2 problems:
- Before the "last level" there's a corridor (to the right) and there was a specter stuck on a wall
- After beating the 'Bruiser Brothers' nothing happens, so I had to noclip out of there
Btw good work. Re-wiring all the linedefs probably took forever :P
Thanks for that, I'll look into it when I get time.
So how does this work with keycards?
Are you still working on this, or did u give up
I wouldn't say given up but more it burnt me out so had to take a break, I was literally doing completely new builds overnight, well it takes me ages to get anything done plus at the time I thought it was best to work on my other projects while I give the mod a break.
In the exit room of E1M9, the bridge to the exit is already raised, however its floor is acid water, and it's invisible but impassible. Running Zandronum 3.0alpha (latest mercurial).
well if it's like mine its like lest put this in the lowest speed possible lol
What if you went into a different area it would be different music.
It would be nice if you finish this mod and fusing with doom 2....
Although i like the idea... this mod has a lot.... A LOT of glitches that made some parts unplayable.... if you finish this mod the review goes up.
5/10
there is alot of secret areas that soft-lock the game, alot of missing textures that make it so you can progress, had to restart 4 times now cause of the soft-lock rooms. its still a very neat idea, but unfortunately is very unplayable.