This patch disables "accidental" pvp by making players 100% ignore other players attack and spell projectiles.
This is made for Diablo I Patch 1.09
This patch straight up disables pvp projectile hits. Your player cannot be hit by any projectiles that are spawned by another player.
I felt like playing multiplayer was very limiting when a mage couldn't cast chain lightning etc without hitting other players.
For developers: I modified the Diablo.exe by using the open-source Diablo project at Github.com and added a "return FALSE" to the first line in the "BOOL Plr2PlrMHit()" method inside missiles.cpp.