Version 1.5 of the mod, which makes some small changes and gives small buffs to all units to specialize them further.
====Changelog Version 1.5====
General:
All units received a small stat bonus based on their role, as follows:
Melee Units: +5 Stamina, +5 Armor class
Ranged Units: +5 Dexterity, +5% movement speed
Spellcasters: +10 Wisdom
Humans:
- Paladin bonus gets doubled
- Paladin cost is increased
Elves:
- Druid bonus gets doubled
- Druid cost is increased
Dwarves:
- Elite bonus is doubled
- Elite cost is increased
Orcs:
- Spearman shield changed, armor class increased
- Veteran bonus is doubled
- Veteran cost is increased
Trolls:
- Champion bonus is doubled
- Champion cost is increased
Dark Elves:
- Fixed bug with Deathknight upgrade, now it actually increases dark magic resistance
- Havoc gets both bonus for melee and caster units
- Havoc cost is increased