This release fixes some regressions, implements a range of new bug fixes, and visually updates some maps. 0.29a is an (un)installer hotfix, replacing previous 0.29 release.
***Installation***
1. Navigate to the game's main directory. "CrysisRemastered" for EGS and "Crysis Remastered" for Steam.
2. Copy file "RUN ME FROM 'Crysis Remastered' GAME DIRECTORY.bat" and folder "InstallData" into this directory.
3. Execute "RUN ME FROM 'Crysis Remastered' GAME DIRECTORY.bat" and follow the instructions.
***0.29a Changelog***
Properly fixed broken motion blur toggle.
Fixed regression where players were unable to leave vehicles when playing with a gamepad.
Implemented option to enable lefty gamepad controls via installer.
Fixed a bug where Helena's crashed VTOL had its door inexplicably open.
Reduced Island/Contact first boat visibility so it no longer starts blasting.
Made some alterations to lighting in Island/Contact.
Made some alterations to lighting in Tank/Onslaught, and replaced loadscreen.
Disabled third person mode for AA gun because you can't aim up properly, and thus can't hit the Ceph.
Restored some visor splatter effects.
Minor code improvements.
Fixed a major mistake in the uninstall script that was preventing the original map files being restored.
thank for keeping this updated and for all your other work done for this game.
Great mod. I noticed a problem with ai. When you hit the gas tank they don't run away from the car. They do some strange things like looking up and down really fast and they try to get back in the vehicle.
I'll look into it.
Is there any way you could add fast crawling when prone and change of suit modes when in a vehicle?
I don't know if tis is a bug or not, but when i switch grenade type i am only able to throw frag grenades when i press the key bind for throw grenade. Smoke and flash bang must be selected and thrown by using a mouse button.
Little issue Crytek has not fixed yet: DoF applying to Sniper Rifle Assault Scope
I.postimg.cc
Does this mod fix vegetation not reacting to explosions like it does in the original version?
Not sure if this is something you can fix (Saber sure won't) but the AA Guns in Onslaught level are not firing or rotating, as is in original.
Could you also look into turning down the VTOL mouse sensitivity, it is very high while the tank and AA gun is normal sensitive which becomes very low if adjusted setting slider for VTOL level.
What does this do for performance?
Looks like the particles at the frozen ship cutscene spot in the first level need to be toned down a bit to be able to hold 60fps. Also with the latest version of the mod there is issue of nomad self head model being visible all the time.
Did you play further? That head issue is not something I would like for a full playthrough. Is it easy to unninstall the mod to test it out?
This comment is currently awaiting admin approval, join now to view.
"Also with the latest version of the mod there is issue of nomad self head model being visible all the time." Late reply, but what do you mean by this?
Is there any chance you could fix the overly fast, incredibly jerky, uncanny and unnatural way that the AI moves around? It genuinely feels like something out of a horror game. The way that they walk sideways and backwards over a 6ft tall rocks is aboslutely ridiculous and immersion breaking to a point where the game is unplayable. Also makes them ridiculously hard to trace with a mouse.
Hello all, does this mod works properly on EA version of the game?
Thanks.
It should work correctly with the EA version, yes. Let me know if anything is strange.
Hey how do you use the FOV changer ??