Changed gravity from -14 to -9.8, matching original game. Fixed an issue where motion blur would be automatically enabled on reboot if the user had turned it off. Recalibrated graphics settings to offer reasonable visual fidelity while disabling settings that tank the framerate. Reduced energy consumption of classic mode nanosuit. It has different momentum to the 2007 suit, and its current energy drain is too harsh. Made fix/hack execution more robust. Nanosuit audio bug should be reliably fixed now. Because there are more files/folders involved, adapted SGW3 Improvement Project installer batch script for this project. Implemented some experimental changes to vsync and framerate. Vsync is forced off. Max framerate is capped at 200fps to stop GPUs going crazy in the main menu.

Crysis Remastered Improvement Project 0.23
CallistoNTG Author

I've noticed a few bugs I'm currently working on fixing.

Reply Good karma+1 vote

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.


Crysis Remastered Improvement Project 0.23 has not been tagged yet.