Intended for Crysis: Remastered Patch 1.2 Restore auto-zoom when firing full auto weapons. Fix broken Scar model. Implement tessellated water on High quality and above. Fix green flares rendering through walls. Significantly decrease speed mode energy usage to be closer to Crysis 2011/Pre-1.2 Remastered. Replace some models with versions from Crysis 2007 that had more complex breakage behavior. Optionally use Crytek UK's 2011 weapon models.
Copy the files into: CrysisRemastered/Game Speed mode energy drain fix will need to overwrite existing difficulty files.
Broken objects disappear fairly quickly, and this is more obvious with the more complex models.
Patch 1.2 broke vegetation touch bending. You'll have to wait for Crytek to fix it.
The 2011 weapon models are first person only. The models on the ground and held by enemies are the OGs.
Thanks to Crytek & Saber for their ongoing support for the remaster, as well as making it reasonably mod friendly.