This demo version, not have series to play. It will be playable in v1.0.
If have something missing or bug. Comment to me.
This demo version, not have "series" to play. Have new below list
GDI
Units
- wolverine
- titan
- MLRS
- disruptor
- battlestriker
- mobileEMP MK.II
Tier 4 units
- mastodon
- ark
- thunderhead
Epic units
- mammothMK.IV
- kodiak MK.II
Structure
- advanced warfactory
- Hi-TechHUB
NOD
Units
- devil tounge
- mantis
- specter
- banshee
- tyrant
Tier 4 units
- avenger
- basilisk
- widow
Epic units
- mobile fortress
- leviathan MK.II
Structure
- advanced warfactory
- serect warfactory
Scrin
Units
- centurion
- lighting-mobile
Tier 4 units
- destroyership
- battlereaper
- anaconda
Epic units
- king
- queenship
Structure
- high gateway
- finalwarp
"Series" will be playable in v1.0. If have something missing or bug. Comment to me.
Cool but i'll have to download this another time when my internet speeds up.
Downloadin'!
Downloading, and goint to test it!
it needs some work but overall was very fun
thank you^^
it is a demo...
this mod is great but i think some effects are poor like the smoke of rocket launcher or titan and the game totally is not balance and the special abilitis are very handling i mean there is no cost for using sonic bomb and somthing like that and i every time witout any mony can use that stuff and simply blow up entire enemy's tibrum ! there is one thing more that i can mentioned and its about a cost of big units. they are too cheap for thier great powers !
this mod is great but i think some effects are poor like the smoke of rocket launcher or titan and the game totally is not balance and the spicial abilitis are very handling i mean there is no cost for using sonic bomb and somthing like that and i every time witout any mony can use that stuff and siply blow up entire enemy's tibrum ! there is one thing more that i can mentioned and its about a cost of big units. they are too cheap for thier great powers !
..............................
sorry about my english & good luck out there.
Q. does the demo attach - unattach to and from the game easily enough? dont want to mess abbout with game reinstall after trying demmo
Can someone please help me. How do i install this mod on my windows 7 computer???.... like where do i put the files
1. you must download patch c&c3 1.09 and install it
2. then install patch 1.09 finish, go to "my document > command & conquer 3 tiberium war > mods"
3. take files mod input in this folder "mods" (if files mod compress, extract it in this folder)
I need help, the mod is not a Compressed folder, its a .rar download file, i have no idea how to put it in the game , i must be doing something wrong like i'am downloading the wrong type of file or i need to place it in a different spot, (i have the game up to date by the way) can you please tell what i have to do to get this mod in the game? (I already know how to put mods in the game, just not .rar ones)
i did what you said but it dousent change my game
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Hot.........!!! I love it, but color and texture disappointed a bit..., it cool with unit....
XD got it
I will fix it. v1.0 I think you will love it more than Xd
love the mod. it fills up lots of blanks that even werent fixed in kanes wrath, and then the Series still need to come. though its a shame that you have some MAJOR balancing issues to fix ( like the epic epicness of the epics that is a little too epic, and assimilators that have a teleport), and most of the names are missing spacebars, and that some names just suck (srry)( and plz change names like PowerUp Photoncannon to something like rift capacitors or something like that). also , i happen to notice that the description of ammo_explode and AP_ammo are the same. past that i think that for a first release it is so friggin awesome that you can look directly at the bugs and still think it rocks.
also, i noticed that the particle beam upgrade says superchange particle beam instead of supercharged. also plz fix the special power costs ( it is REALY unfair to deploy 4 avatars for free instantly). last, the tib vein detonation seems to be usable everywhere, and doesnt destroy tib ( wich is pretty much the point of the power, destroying refineries and makeing sure they cant use the tib field for another minute)
ok, I got it :)
Some of the new units, like the Titan mk II have some pathfinding problems. the problem makes the unit ignore a attack order unless the unit is facing the thread. also plz at some more infantry ( Though you prob already are doing so)
Mod is dead!
No, Not dead easily XD
I have played the Demo in skirmish for a while now and I absolutely love it. It gave me a real GDI feel which was a mixture of old units but they had a futuristic look and feel about them.
Remember guys, this is a Demo and many modders don't even bother to release one for us to test out.
Keep up this great work, never give up on this Mod. You guys have not only corrected the error of EA's ways, you have surpassed anything they ever did.
I am of course thankful to EA for releasing CNC3 but mods such as this, make it exactly how it should have been in the first place. I look forward to this in the future. Thanks for your time, it means a lot.
Can someone please tell me how to install this mod.
hey i tried installing this mod i put it in the mod folder but nothing happens?