I think in your enthusiasm you've released your demo far too early.
1. You've named the top folder CC and it should be Crossbow Catastrophe.
2. I could not even start to move in any direction without noclip because of invisible walls at the start and at the 'hedge'.
3. Met Dr Breen but no weapons or enemy at all.
I would like to have been a bit more constructive but there's nothing to be constructive about, yet.
Good luck with this but you need a demo that works first.
The demo was really just to see if people liked the style of the game - yes, I know it was released early, but if people liked the style I know i'd done it right.
Maybe in a few days or about 2 days until release i'll release a proper demo.
Got it. Sorry.
Yes the style is fine for me. Although I had to noclip around to see anything which meant that I obviously got to areas I should not have and or weren't ready yet.
Looking forward to a playable demo and take it from there.
I went searching for some bugs:
I found that the chopper doesn't deliver the crossbow if you quicksave when you first start and then quickload. The string gets caught on something over the hill and so the box doesn't get lifted with the chopper.
Also if you miss the barrals and then quickly shoot them and blow the two targets up it says I failed... and then it says i passed. But then the level starts over. The problem is that it says that i passed. This is just a minor bug.
The only other one I can think of is the radio. I wish I could pick it up and move it to my position. I couldn't hear it from the second flare. I had to walk back over to the radio to hear what the guy was saying.
I find these kinds of things important just because I'm a big time perfectionist. Thank you for your time. Good luck with your mod. I can't wait to play it!
I think in your enthusiasm you've released your demo far too early.
1. You've named the top folder CC and it should be Crossbow Catastrophe.
2. I could not even start to move in any direction without noclip because of invisible walls at the start and at the 'hedge'.
3. Met Dr Breen but no weapons or enemy at all.
I would like to have been a bit more constructive but there's nothing to be constructive about, yet.
Good luck with this but you need a demo that works first.
The demo was really just to see if people liked the style of the game - yes, I know it was released early, but if people liked the style I know i'd done it right.
Maybe in a few days or about 2 days until release i'll release a proper demo.
Got it. Sorry.
Yes the style is fine for me. Although I had to noclip around to see anything which meant that I obviously got to areas I should not have and or weren't ready yet.
Looking forward to a playable demo and take it from there.
Most of the playerclips will be replaced with just a warning that if you keep going AWOL you'll fail the mission.
I went searching for some bugs:
I found that the chopper doesn't deliver the crossbow if you quicksave when you first start and then quickload. The string gets caught on something over the hill and so the box doesn't get lifted with the chopper.
Also if you miss the barrals and then quickly shoot them and blow the two targets up it says I failed... and then it says i passed. But then the level starts over. The problem is that it says that i passed. This is just a minor bug.
The only other one I can think of is the radio. I wish I could pick it up and move it to my position. I couldn't hear it from the second flare. I had to walk back over to the radio to hear what the guy was saying.
I find these kinds of things important just because I'm a big time perfectionist. Thank you for your time. Good luck with your mod. I can't wait to play it!