Crak0kalos StudioMDL FULL is a modified version of Source SDKs Studiomdl.exe to push the source engine to its limits and bypass high poly counts of vertices with in a Model SMD File to compile for source instead of gaining that stupid annoying message that blocks you from compilng your model because it has too many vertices, have fun. :)
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Literally the only edited studiomdl on the internet, and it gets outperformed by Source Filmmaker's studiomdl most of the time. This one is almost specifically for breaking the 32 material limit.
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