From the Creator of Battles of the Storm comes the Star Wars Battlefront II Demake Project. --THIS MOD IS IN VERY EARLY ALPHA-- Previously Known As "The Conversion Project" The goal of Star Wars Battlefront II Demake is use assets made FROM THE GROUND UP (and from Pandemic Battlefront II 2005) to recreate EA'S Battlefront II 2017 In The old Star Wars Battlefront 2 2005 ! If This is mod is running slow for you , missing sounds , and/or occasionally exits to the desktop, it is NOT your computers fault - it is the maps fault. Right now the map is very un-optimized. Optimization normally in the final stretches of map creation. Think of this more like you are "testing" the map and less like you are "playing" the map. Everything is still very early. Be sure to check back here on ModDB every so often for updates !
This is EA's Assault on Theed De-Made in the Old Pandemic Battlefront 2 ! This map is in VERY EARLY ALPHA. Think of it like your "testing" not "playing". Expect bugs, object pop-in, see through walls, slowdowns, collision problems, AI problems, The game may also exit to your desktop as well. All these problems are problems with the map not your computer. Also expect frequent updates here on MODDB.
This is De-Made in the Old Pandemic Battlefront 2 This map is in VERY EARLY ALPHA.
Think of it like your "testing" instead of "playing".
Expect bugs, object pop-in, see through walls, slowdowns, collision problems, AI problems, The game may also exit to your desktop as well. All these problems are problems with the map not your computer. Also expect frequent updates here on MODDB.
Installation Instructions - steam
1. Lets open steam and get to our list of games! Once the steam application is opened on your PC, get to your list of games by clicking the library tab. Once this is done right mouse click the star wars battlefront 2 title. From there select "properties".
2. In the star wars battlefront 2 properties window you will see three tabs lets go to the "local files" tab and click on "browse local files". now a window should pop up open the GameData folder. in that Gamedata folder there might be a folder called "addon", if this folder is there it is because you have downloaded other battlefront 2 maps, if it is not there right-mouse click and select new then folder (we are making a new folder) name this folder "addon" - just like that with out the quotation marks - all lower case it will look like this addon
3. minimize the folder you are in (GameData) and in the folder you have downloaded there should be a folder called AOT. take that WHOLE AOT folder and move it into your "addon" folder. Your done ! Note: battlefront 2 can only support 51 modded maps. if you have over 51 in your "addon" folder try storing some somewhere else Tip : these maps are meant to be played with battlefronts LOD and view settings turned all the way up ! make sure to do this in battlefront 2's settings tab - in game or on the main menu.
Installation Instructions - Disk
NOTE: for disk you may need the official star wars battlefront two 1.1 patch, doing an internet search for how to do this should help.
1. You need to locate your battlefront 2 game files so that we can put my maps in there so you can play it. by default battlefront 2 normally is in ... C drive > program files x86 > lucasarts > star wars battlfront II > GameData
2. in that GameData folder there might be a folder called "addon", if this folder is there it is because you have downloaded other battlefront 2 maps in the past. If it is not there right-mouse click and select new then folder (we are making a new folder) name this folder "addon" - just like that with out the quotation marks - all lower case it will look like this addon
3. minimize the folder you are in (GameData) and in the folder you have downloaded there should be a folder called AOT. take that WHOLE AOT folder and move it into your "addon" folder. Your done ! Note: battlefront 2 can only support 51 modded maps. if you have over 51 in your "addon" folder try storing some somewhere else Tip : these maps are meant to be played with battlefronts LOD and view settings turned all the way up ! make sure to do this in battlefront 2's settings tab - in game or on the main menu.
I like this. But i just hope you can possibly add more command post, since you and the opposite team are so far apart.
There is an entire undergroud portion of the map in production now. Thats where most of the command post will be. It will be layed out just like EA's game
Finally someone have made a Crait map! Thanks a lot man!
👍👍👍
Finally? This project had been out with alphas for over two years...
Yeah, and I remember about the naboo map, but I haven't notice that there will be also Crait ^^
Hi!
Congratulations, a really nice map .. but every now and then it tends to crash..
Hey man, You're really talented, this map has blown me away, and its in alpha. I was thinking if you and the modders for A New Frontier could team, and make a cross over map. If you can't don't worry about it. With a bit more polish, this map will be one of my favorites.
Great job so far!
Thanks (:
Hello bro, I am from Colombia and I wanted to say that I am very impressed by this mod and I also wanted to give you an idea, I do not know if you know but in this mod it is possible to recreate the galactic assault mode of battlefront 2 dea and exactly the same with the 3 phases , it is very simple in fact bro, it is only a matter of making the at-m6 advance as the mtt does in the naboo mod, the rebels must try to destroy it and the imperial ones must protect it, you must not put the disrupters alone e sponsor a lot of life to the walker as well as the mtt, if the two at m6 reach the established point, the new objective will be used (you would only have to use the campaign files to do these phases for objectives, the file that most resembles is the of the campaign of the mission of kashyyyk, after the at m6 arrive the next objective is to capture a checkpoint that is inside the hanagr of the mine, it is only to set a time limit, if the first order conquers it reinforcements are added so and so It is not done in the campaign in all the missions, and as an end goal is to destroy the consoles, I do not know if you know but there are control points that can be destroyed, several mods use this and even this in normal maps, for example in geonosis there is a control point that is the command post and this can be built, you could do it for the consoles, just create the design that is very basic, create the design of the consoles and configure it as a destructible control post, yes the first order manages to destroy the 3 will win, if the resistance resists the time limit it will win, I hope you take into account my comment, the map is great and I understand that you are working in the underground part of the map, only the mine hangar would be missing and you could take the hangar model from the hoth map in hunting mode since it is very similar, if you could do this you would recreate the galacitox assault mode and it would be very epic, there is a mod that already includes these three phases called: Assault in Geonosis Look it up here in modbd, maybe the creator can help you, sperm, you will finish this as it would be one of the best mods developed for the game, and as I tell you most of these files are already made, it would only be a matter of reusing and adapting them think about it and decide to do it, may the force be with you
Thank you ! That is exactly what I am planning on doing. Soon the ion disruptors, caves, and moving ATM6's will be in the map !
I had a question, exactly how will the ion disruptors turrets work?
Are you planning to do the underground part of the map? and inside the hangar of the mine?
Yes
for the interior of the mine hangar you could reuse the hoth map model in hunting mode, it is an almost similar hangar
The hanger will use parts from hoth but most of it will need to be custom
hey bro, in this map you could fully recreate the galactic assault mode of ea battlefront 2, it is only a matter of the at m6 advancing as the mtt of the naboo mod do, and the resistance must destroy them, you could even do it in 3 phases, there are already mods that do this
Do you plan to recreate the galactic assault mode with the 3 phases? do it please bro, it would be epic
bro, you should consider making this map with 3 phases, the one to protect the walkers, the one to conquer the hangar and destroy the consoles, Moddb.com -geonosis this is an example, this mod contains 3 phases, the first one is to protect the vehicle, the second one is to conquer a command unit, and the third one is to destroy a shield generator, it's almost the same, you should do it.
bro look: Moddb.com this is a galactic assault mod and contains three phases, the first phase is to protect the vehicle, the second one is to capture a command post h the third is to destroy a shield generator, you could do the same with this mod, which are the 3 phases of the crait of 2017, do it
bro, are you planning to do all 3 phases of galactic assault? It would only be to advance the at m6 as the mtt advances in the naboo mod, and the second phase is to conquer the checkpoint of the mine and the third is to destroy the consoles, it is not so difficult, please do it, it would be the best mod of the world, please
bro, make the at m6 advance, like the mtt of the naboo mod, obviously you can't get on them, but they advance alone, like the mtt, and make it a 3-phase galactic assault please
This will be added soon (:
I see your point on adding a lower limit for starfighters to prevent them from crashing, which is good. But it also prevent the remote rocket of AT-ST from hitting the ground.
Anyway this is just a small issue. The other part of the gameplay is excellent. I was thinking that the flametrooper and Kylo Ren were bad in such an open map but you said there is an underground part WIP so that shouldn't be a problem.
you should put images like these in the loading images:
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Hello, I liked the mod, my opinion is that it would improve by giving the mission of destroying the shield when you are on the side of the first order and, being able to enter the rebel base also that the AT-ATs can be managed, it would be better for the foxes to appear crystal, that is played as the galactic civil war and finally that if it is updated let me know here.
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